getting rid of hidden or underlying NURBS surfaces

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 From:  boatstalker
661.1 
Michael,

Referring to my previous post on problems with hidden or underlying NURBS surfaces "resurfacing" when .iges models are imported to Prosurf and exported as .dxf 3D meshes.

Are you familiar with different features of the .iges file format. When importing .iges to Prosurf the following dialog box appears. Do you think checking or unchecking some of these choices would help me get rid of the disturbing hidden or underlying NURBS surfaces???



Thanks in advance,

Boatstalker
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 From:  Michael Gibson
661.2 In reply to 661.1 
Hi Boatstalker - well, MoI writes the surface as what is called a "Type 144" IGES object, which is a trimmed surface.

I don't see anything in that dialog that jumps out at me that would fix the problem you're seeing.

Have you contacted Prosurf technical support? That would probably be your best bet as to why your DXF polygon mesh is not created properly, it appears to be a bug in Prosurf, but really they are the ones that can confirm that.

The underlying surface isn't something that you really "get rid of", because it is a normal part of a trimmed surface to have a full surface underneath it. But if you see trimmed away portions when you shouldn't then that is caused by a bug in something not processing the trim curves properly.

Did you try that 3DWin converter from here: http://www.tb-software.com/products_2.html - that should enable you to export a .3ds or .stl file ( or .obj if you set it to use triangles) from MoI and then convert it into a .dxf using 3DWin. Does that DXF file then work for your final target application?

- Michael
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 From:  boatstalker
661.3 In reply to 661.2 
Michael, thank you for your reply. I have already contacted Prosurf but not received any reply yet. Looking forward to hear if they do have some solution at hand.

Kind regards,

Boatstalker
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