New Variable Fillet Radius
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 From:  Michael Gibson
6584.8 In reply to 6584.7 
Hi Burr, someday we'd like to head over to Oahu too!

- Michael
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 From:  BurrMan
6584.9 In reply to 6584.8 
Be sure to let me know. I'd like to meet for some carrots or something!
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 From:  stevecim
6584.10 
Hi All :)

Thanks for the new beta Michael :)

Having a play with Variable Fillet Radius


I added some red points to a edge on the 2 objects , starting with the edge on the top object, I applied a fillet (5) then added a fillet set(2.5), placing the fillet points on the red points , first the right hand point then the left one. and it worked has expected...:) on the closed edge of the cylinder I'm guessing it does not know which part of the closed edge is between the points ....?







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 From:  Michael Gibson
6584.11 In reply to 6584.10 
Hi Steve - on your cylinder you show there, it looks like it's working, it just appears that you do not have very much space from the point back to the start of the closed edge so it's having to grow from 2.5 to 5 in a small distance on one side...

Basically your point spacing on the cylidner case looks like one of the points is pretty close to the end of the edge (where the radius will be 5) so that makes it somewhat different in proportion to the straight one.

Maybe if you are seeing something wrong there you could give a more detailed explanation of what you were expecting?

- Michael
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 From:  stevecim
6584.12 In reply to 6584.11 
Hi Michael

The screen shot is not the best. the larger fillet you can see on the right does not extend around the back to the left side . don't worry about it, I'm sure its just me. I do some more testing :)


so far the new release seems faster on OSX. :)

Cheers, Stephen
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 From:  Michael Gibson
6584.13 In reply to 6584.12 
Hi Stephen,

> The screen shot is not the best. the larger fillet you can see on the right
> does not extend around the back to the left side .

But isn't it a closed fillet surface that starts and ends with the large radius size?


> so far the new release seems faster on OSX. :)

Good! There was a problem with previous releases with files getting stored in ~/Library/Saved Application State/ for every program launch and once those accumulated to a large number it could kind of gunk up the OSX program launcher mechanism. This beta should not generate any more of those and will clear out old ones which should get rid of one category of slow startup problems.

- Michael
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 From:  stevecim
6584.14 In reply to 6584.13 
>Hi Stephen,

>> The screen shot is not the best. the larger fillet you can see on the right
>> does not extend around the back to the left side .

>But isn't it a closed fillet surface that starts and ends with the large radius size?

Yes but the small radius extends past the left hand point and nearly goes all the way around to the end. , I delete the file :( , I will try again when I get home tonight. :)


Cheers, Stephen
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 From:  Michael Gibson
6584.15 In reply to 6584.14 
Hi Stephen,

> Yes but the small radius extends past the left hand point and nearly
> goes all the way around to the end.

Well yeah, it gradually increases until the end, if it wasn't a gradual increase it would not end up with the same radius at the start and end point...

- Michael
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 From:  DannyT (DANTAS)
6584.16 
Hi Michael,

Just wondering if you were considering this http://moi3d.com/forum/index.php?webtag=MOI&msg=6584.2

-
~Danny~
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 From:  Michael Gibson
6584.17 In reply to 6584.16 
Hi Danny,

> Just wondering if you were considering this
> http://moi3d.com/forum/index.php?webtag=MOI&msg=6584.2

It's on my list to investigate... Pretty soon here I've got to wrap things up for V3 though.

- Michael
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 From:  DannyT (DANTAS)
6584.18 In reply to 6584.17 
Hi Michael,

You do what you have to do, it's your baby :) as I said I was just wondering.

Cheers
~Danny~
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