flow goes in wrong direction
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 From:  Michael Gibson
6538.2 In reply to 6538.1 
Hi anto, this is a bug in MoI in the current beta - when doing curve-to-curve flow there can be an unwanted rotation that happens.

You can avoid it from happening currently by rotating both the object to be flowed and also both curves so the entire thing is flat in the world x/y plane rather than being arranged vertically. Then when you do the flow it should behave ok and then rotate the result back by 90 degrees from a side view.

In the next beta this will be fixed up so that your original case should work properly and not need to have both curves in the world x/y plane anymore.

If you'd like to post your 3DM model file I will test it to make sure the fix is working properly for your case.

Thanks, - Michael
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 From:  danperk (SBEECH)
6538.3 
Hi Michael,

I was wondering if you plan to add the ability to transfer multiple Style colors on a base solid to the Flow result?
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 From:  Michael Gibson
6538.4 In reply to 6538.3 
Hi danperk,

> I was wondering if you plan to add the ability to transfer multiple Style
> colors on a base solid to the Flow result?

I hadn't known about that problem - I'll see if I can get that fixed up for the next beta as well.

- Michael
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 From:  danperk (SBEECH)
6538.5 
Thanks!
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 From:  danperk (SBEECH)
6538.6 
Sorry Anto, not trying to hijack your thread...

Michael, just to add the twist deformer is also loosing styles on solids after use as well.
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 From:  Michael Gibson
6538.7 In reply to 6538.6 
Hi danperk,

> Michael, just to add the twist deformer is also loosing styles on solids after use as well.

Yeah it's the same issue with it, I'm pretty sure the same fix should address it as well.

Thanks, - Michael
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