CustomUI
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 From:  neilwilson3412
6507.281 In reply to 6507.1 

great thank you! i have just purchased moi 3d V3 and am trying to install the (SMIRNOV) custom ui its adding everything like alignments and scripts ok, but i cant seem to save my objects to the object library. the option to put in name comes up i type a name but when i click the library the new item not there just the default 3 objects cube, sphere and plane surface ....i cant find what im doing wrong in any forum could you offer any advise?

 

best regards Neil

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 From:  bemfarmer
6507.282 In reply to 6507.281 
Windows or Mac?
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 From:  Michael Gibson
6507.283 In reply to 6507.281 
Hi Neil, re: saving to objects library not working - it's probably a permissions issue. Please see if this helps:
http://moi3d.com/forum/index.php?webtag=MOI&msg=8824.15

- Michael
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 From:  aivo (ANYOTO)
6507.284 In reply to 6507.268 
你好!
请问这个脚本如何安装?
我使用 moi3d v3版本的
按照您说的方式安装CustomUI v2.0 beta2,却无法使用,请问你可以提供详细教程吗?
谢谢!
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 From:  glmr
6507.285 
how is possible to change snapshot's view? I'm trying different views, but every time get only right view snapshot
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 From:  Mip (VINC)
6507.286 In reply to 6507.285 
Hi glmr,

To set the focus on the desired view, first click on a shape in the view, then use snapshot.

Michel
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 From:  glmr
6507.287 In reply to 6507.286 
thank you! it works now
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 From:  SeGa (SEBASTIAN_GAWEL)
6507.288 In reply to 6507.284 
@aivo (ANYOTO) 它不与版本Moi3d v3工作. 您必须安装Moi V4 Beta版本.
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 From:  agonyii
6507.289 In reply to 6507.288 
@Max Smirnov If you don't mind what file and value has to be changed to get a different thumbnail background of the asset icon other than default white? As I am using dark UI, my obj library looks quite odd now. I would like to have change it with your help.

Too bad I will now have to reprocess everything :D Maybe that could be an option if that's even possible.

Thanks a lot!
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 From:  bemfarmer
6507.290 In reply to 6507.289 
Replace the png Base64 image in 70 ObjLibrary.js, under startup folder, (Moi4 beta).

https://jsfiddle.net/casiano/xadvz/
As a test, I replaced the icon with the red bus with blue windows, by copying the base64 code, in Moi4 beta. :-)
(The gif code seemed to work ok as png...)

- Brian

(EDIT Michael 4/13/2024 - removed broken link)

EDITED: 13 Apr by MICHAEL GIBSON

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 From:  Max Smirnov (SMIRNOV)
6507.291 In reply to 6507.289 
Hi Agonyii,

To change a thumbnail background color you need to open ObjLibrary.menu.htm and edit this line:
code:
moi.view.viewportBackgroundColor = 0xFFFFFF;

Set any color you want.
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 From:  agonyii
6507.292 In reply to 6507.291 
@Max

I've also changed border value to '0' from (border: 2px solid;) to get rid of the border around preview.

.preview{ width:75px; height:75px; overflow:hidden; position:relative; border: 2px solid; border-color:#fff; }

I hope this could be valuable information for someone else as well.

Also just crossed my mind, maybe transparency support would the best solution if that's by any means possible?

Thanks so much Max! Much appreciated!
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 From:  Michael Gibson
6507.293 In reply to 6507.292 
Hi agonyii, sorry currently there isn't any way to have transparency for the viewport background when doing a view snapshot.

- Michael
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 From:  agonyii
6507.294 In reply to 6507.293 
I was afraid you would say that :D usually you bring the good news :D Appreciate it anyway!
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 From:  Michael Gibson
6507.295 In reply to 6507.294 
Hi agonyii, I did happen to recently look into the possibility of making an option for that, but I found that it would require some major changes in the display engine for curve drawing. The way curve drawing works currently for the viewport display is based off of blending against an opaque background.

- Michael
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Message 6507.296 deleted 28 May 2018 by AGONYII

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 From:  agonyii
6507.297 In reply to 6507.291 
> @Max hmm it seems, I still have an issue.

> I've changed '0xFFFFFF' to the '0x333333' as instructed.

> Even though #333333 is now set as thumb background color it still ads a prop with a white background. When I reopen Moi, my thumb background is properly displayed with #333333.

> Strange. Appreciate it if you have a clue what's causing that.

Ah never mind, solved it! Thumb was still white only because I was overwriting the preexisting asset. When you overwrite an asset, Moi is basically loading the old - cached icon until you reopen the app.

I'm leaving this here for the reference :D

EDITED: 28 May 2018 by AGONYII

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 From:  mike (MIOHN)
6507.298 
Hi,

I like this custom UI very much.
Any way, to get a "dark" version for this UI?

Or can I change this somehow by myself?

(but have absolutely no knowledges about scriting etc.)

regards
Mike
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 From:  Michael Gibson
6507.299 In reply to 6507.298 
Hi Mike, do you have the rest of the UI set up to be dark and only the CustomUI pieces aren't?

If that's what you've got can you maybe post a screenshot?

- Michael
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 From:  OGAR (OGAROGAR)
6507.300 
So installed CustomUI.2.0.beta2 into MoI 4.0 beta May-12-2018 and my lighting options are no longer there. When I tap on the lighting Icon I get the message "Lighting Options add-on not found!" I'm also getting...

ReferenceError: Can't find variable: _Subdiv_beta9
line 1
1: >> _Subdiv_beta9

ReferenceError: Can't find variable: _sBridge
line 1
1: >> _sBridge

ReferenceError: Can't find variable: _sSplit
line 1
1: >> _sSplit

ReferenceError: Can't find variable: _sScale
line 1
1: >> _sScale

ReferenceError: Can't find variable: _ImportObj
line 1
1: >> _ImportObj

I'm sure I installed it correctly but I wondering what's going wrong with the update. I'm really concern about my lighting options.

Thanks,
Ogar
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