network..planar..fillet problem?
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 From:  robert (ROBERTALVAREZ424)
6506.8 In reply to 6506.7 
OK. got it done. did locate the loose fragments and deleted. I had tried join but failed , guess due to fragments.

http://www.k4icy.com/tutorials.html is the link where I was trying the complex detergent bottles but failed in filleting the bottom.

now with this info will go at it again.

I got my Moi a few days ago through Geomagic ( alibre , have the expert version ). do not know why they did not offer the beta 3.
their licensing are pretty strict. wonder what would happen if I upgrade to beta 3 myself. do not know if they will offer version 3 upgrade for free when it out.
Does Moi check where you purchased their software from?
Will there be a price for their final version 3?

Thanks everyone for you help.
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 From:  Michael Gibson
6506.9 In reply to 6506.8 
Hi Robert,

> Does Moi check where you purchased their software from?

No, there aren't any restrictions based on where you purchased, you can use your current v2 license key you got from Alibre to download the current v3 beta, it's free until the final release is out. Just put in your v2 license key here to get it: http://moi3d.com/beta.htm .


> do not know if they will offer version 3 upgrade for free when it out.

I don't know either, there hasn't been any planning yet for what will happen to the Alibre bundle when MoI v3 comes out. Maybe we will put together a special package for that, but I'm not sure about that.


> Will there be a price for their final version 3?

Yeah but you'll be able to purchase a reduced price upgrade version rather than the full version.


In the meantime, I really do recommend using the v3 beta version, in your particular case here you would actually not have run into this problem if you did the same steps on v3 instead of v2.

V3 is getting pretty close to being released, I'm just trying to cram in some of the last features for it.

- Michael
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 From:  robert (ROBERTALVAREZ424)
6506.10 In reply to 6506.9 
OK Michael will try the beta tomorrow . late already. thanks for the info.
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 From:  Mike K4ICY (MAJIKMIKE)
6506.11 
Hi Robert,

Here are one or two pointers:

Make sure that all of the vertical curves touch the bottom ellipse exactly. Use your snaps.
Also, make sure that the bottom ellipse, ring shape, or whatever is precisely planar itself.
If none of those two requirements are met then the Network command may produce a surface with a non-planar bottom edge that may be just out of tolerance for a Join to the planar bottom surface.

Also, make sure, if you have made the bottom ring profile out of multiple curves, as I had done in the tutorial, that the ends of each touching curve are exactly tangent with each other.

However, if you are still unable to get the two surfaces to perfectly Join, consider doing the following:

Make a planar surface larger than the opening, and then move it up into the network surface with just a bit of the network passing completely through the plane.
Then select the bottom plane and the network surface and do a Boolean Merge. You should have four surfaces. Delete the excess and you should be able to join the newly trimmed plane and network surface together.

If for some reason, the edge curves are segmented, you should always first try to run the "Merge" text command, which is not the same as Boolean 'Merge'. The text command 'Merge' will often join the broken edge segments into one.

---------------------------
....funny, I deleted your surfaces and re-made the network and planar again using your curves and everything worked. [???]
Must be a v2 vs v3 thing.
But still, take my above wisdom for what it is. :-)

EDITED: 7 Feb 2014 by MAJIKMIKE

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