Flow question

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 From:  Andrei Samardac
6487.1 
Michael I need to flow this solid on first curved surface. I use second surface as base surface. (The first surface was made by projection of second surface edges on crved surface, then trimed) I need this solid to be suit exact in to first surface. But I get this result (selected objects). WHat I did wrong and is it way to do what I need?


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Portfolio: www.samardac.tumblr.com
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 From:  bemfarmer
6487.2 In reply to 6487.1 
The lengths of some of the edges of the 1st curved triangle is greater than the lengths of the edges of the second triangle.
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 From:  Andrei Samardac
6487.3 In reply to 6487.2 
Yep I know, I need to match second to first.

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 From:  bemfarmer
6487.4 In reply to 6487.3 
Need to re-create the objects before trials begin. :-)
Is the curve a very large cylinder, or sphere?

- Brian
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 From:  Andrei Samardac
6487.5 In reply to 6487.4 
This why I need it, I use sphere but it can be on any curved solid. Som how I need the object that I flow to match the tagret surface as close as possible. But in real life it is small deviations.
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 From:  Andrei Samardac
6487.6 
Looks like I found the way, to make object and target surface make the same size, you need to flatten trimed surface and then use it as base surface :)

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 From:  Michael Gibson
6487.7 In reply to 6487.1 
Hi Andrei, can you please post the 3DM model file with your objects in it? I would really need to look at that to give you any answers on what might be wrong, I can't tell things like the UV structure of your base plane by just looking at your screenshots.

You may be running into the same issue described here though:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6453.2

- Michael
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 From:  Michael Gibson
6487.8 In reply to 6487.6 
Hi Andrei, yes usually you will want the base surface to be a plane. It's possible to not have a plane for it but that will then change how the transform happens - points that are being transformed are dropped down to the closest point on the base surface, and if your base surface is curved rather than planar it will have some influence on the transformation.

- Michael
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 From:  bemfarmer
6487.9 
When I set the mesh angle to 1 (very low), before creating anything. (before extruding circle to a cylinder), I seemed to have better results. (?)
Used the base surface the same triangle as the solid. (Difference in length of the projection is irrelevant.)
Maybe this is a display artifact? I see that the 3dm I posted is back to mesh angle of 10, but setting it to one looks different (better).


- Brian

EDITED: 19 Feb 2014 by BEMFARMER

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 From:  Andrei Samardac
6487.10 
Thanks Michael and Bemfarmer. Michael no need to examine UV in project, I found the solution I tested it in diffrent shaeps looks like it works fine. Solution was as I said, you have to flatten trimed surface and use it as base shape. Works very nice!
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