[script] FxGraph - 2D/3D Function plotter
 1-14  15-34  35-54  55-74  75-91

Previous
Next
 From:  Max Smirnov (SMIRNOV)
6447.15 
This is my new script - FxGraph3D which allows drawing 3D parametric surfaces.
x = X(u,v), y = Y(u,v), z = Z(u,v), where u,v are the parametric domain parameters.




Here is some interesting parametric equations.
http://msenux.redwoods.edu/Math4Textbook/Plotting/ParametricSurfaces.pdf

EDITED: 7 Mar 2022 by SMIRNOV

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Michael Gibson
6447.16 In reply to 6447.15 
Very cool Max!

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  wastzzz
6447.17 In reply to 6447.15 
Thank you!
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
6447.18 
Version 1.0
Changes since 0.6:
[fixed] some bugs
[added] Command line parameters support. Click X(u,v), Y(u,v) or Z(u,v) label to copy values to the clipboard.

Examples:
_FxGraph3D (u);(v);rnd;-10;10;-10;10;10;15;;;;U
_FxGraph3D u*a+rnd-0.5;v*b+rnd-0.5;rnd*c-c/2;-10;10;-10;10;50;50;2;2;40;P
_FxGraph3D 2*(1-exp(u/(6*pi)))*cos(u)*cos(v/2)*cos(v/2);2*(-1+exp(u/(6*pi)))*sin(u)*cos(v/2)*cos(v/2);1-exp(u/(3*pi))-sin(v)+exp(u/(6*pi))*sin(v);0;20;0;6.283185307179586;50;50;;;;V
_FxGraph3D (2+v*sin(u))*sin(2*pi*v);v*cos(u);(2+v*sin(u))*cos(2*pi*v)+2*v-v;0;3.14;0;1.3;50;50;;;;V
_FxGraph3D sin(u);cos(u);u*u/300;0;60;0;1.3;100;0;;;;V

Michael, Thank you!

EDITED: 7 Mar 2022 by SMIRNOV

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  jotero (TOROLF)
6447.19 
Hello all :)

It's nice and what do do with the curves?

X():cos(2*u)*cos(v) + 1.0 *cos(u)
Y():sin(v)
Z():-sin(2*u)*cos(v) + 1.0*sin(u)

[u]:0, 2*pi
[v]:0, 2*pi

And how do I get now to my mathematical NURBS model...?

http://imaginary.org/gallery/k3dsurf

Cu
Torolf
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
6447.20 
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.21 
Very nice script!

Fermat Spiral:
_FxGraph3D a*c*sqrt(v)*cos(v);b*c*sqrt(v)*sin(v);0;0;1;0;6.283185307179586;0;50;1;1;1;UV

This can be pasted to the command window in Moi.
1. Highlight and CTRL-C the entire Fermat Spiral equation line above, _FxGraph3D...;UV
2. In Moi, press TAB key, and CTRL-V paste, then press Return. Voila

The a, b, and c values will scale the curve.
A negative c will rotate the curve.
A negative a and positive b will Mirror the curve.
a, b, and c are not really needed, as Moi can do these actions already.

- Brian

I just did a Fermat Spiral script, but can now delete it :-)
Or add some bells and whistles.


Attachments:

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
6447.22 
Sphere
_FxGraph3D cos(u)*cos(v)*a;sin(u)*cos(v)*b;sin(v)*c;0;6.283185307179586;-1.5707963267948966;1.5707963267948966;50;50;1;1;1;V

Torus
_FxGraph3D cos(u)*(cos(v)+a/b)*b;sin(u)*(cos(v)+a/b)*b;sin(v)*b;-3.141592653589793;3.141592653589793;-3.141592653589793;3.141592653589793;50;50;20;10;;UV

Spiral
_FxGraph3D cos(u/c)*(cos(v)+a/b)*b;sin(u/c)*(cos(v)+a/b)*b;sin(v)*b+u;0;50;0;6.283185307179586;100;20;10;3;2;UV

Conic Spiral
_FxGraph3D cos(u)*(u/(a*pi)*cos(v)+b)*c;sin(u)*(u/(a*pi)*cos(v)+b)*c;u*sin(v)/(a*pi)*c;0;9.42477796076938;0;6.283185307179586;100;20;1.5;5;1;U

Knot
_FxGraph3D cos(u)*cos(v)+c*cos(u)*(b+sin(u*a)/2);sin(u)*cos(v)+c*sin(u)*(b+sin(a*u)/2);sin(v)+2*cos(a*u);0;18.84955592153876;0;6.283185307179586;300;10;1.666666;2;3;UV

Dini's Surface
_FxGraph3D cos(u)*sin(v);sin(u)*sin(v);cos(v)+log(tan(v/2))+a*u;0;12.566370614359172;0.1;2;300;10;0.3;;;U

Enneper surface
_FxGraph3D u*cos(v)-pow(u,2*a-1)/(2*a-1)*cos((2*a-1)*v);-u*sin(v)-pow(u,2*a-1)/(2*a-1)*sin((2*a-1)*v);2/a*pow(u,a)*cos(a*v);0;1.2;0;6.283185307179586;50;27;4;;;UV

EDITED: 7 Sep 2014 by SMIRNOV

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.23 In reply to 6447.22 
Maybe someone could come up with a repository for these formulas,
an easy place to copy them from, ... in Moi , or someplace like the object library?

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
6447.24 
Version 1.1beta
Changes since 1.0:
[added] Surface modes (beta): SrfV and SrfU. Use it carefully. Sometimes it can hang MoI for up to a few minutes.


>>Maybe someone could come up with a repository for these formulas, an easy place to copy them from, ... in Moi , or someplace like the object library?
Hi Brian!
It's good idea. I'll think about it.

EDITED: 7 Mar 2022 by SMIRNOV

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.25 
Golden Logarithmic Spiral, also known as equiangular spiral, and Spira Mirabilis.
For growth factor b = 0.306349 (approx.), the Golden Spiral is formed, for angles in radians.
a is a scale factor.
c is the number of "coils."
_FxGraph3D a*cos(c*v)*exp(b*c*v);a*sin(c*v)*exp(b*c*v);0;0;1;0;6.283185307179586;0;50;1;0.306349;2;UV

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
6447.26 
Excellent!
The trick is run the Script then just take 2 curves from the result for make a Loft or a Sweep! ;)

EDITED: 7 Sep 2014 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.27 
Heart (half)
(c of 2 makes a full heart, but with two hairpin curve regions.)
_FxGraph3D a*16*sin(c*v)*sin(c*v)*sin(c*v);a*(13*cos(c*v)-5*cos(2*c*v)-2*cos(3*c*v)-cos(4*c*v));0;0;1;0;3.141592653589793;0;50;1;1;1;UV
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
6447.28 
With the last beta "Cancel" don't works with these parameters and reasonnable time!

EDITED: 8 Sep 2014 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.29 In reply to 6447.28 
I think it is a tradeoff due to the speed of the htm code?

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Max Smirnov (SMIRNOV)
6447.30 
While writing Math nodes for my nodeedit project, I found one significant bug in the FxGraph/3D code. The script incorrectly processes a square brackets and "rnd" command in some cases.
Updated scripts:
http://moi.maxsm.net/media/files/FxGraph3D.v.1.1.2016.04.17.zip
http://moi.maxsm.net/media/files/FxGraph.v.1.2e.2016.04.17.zip
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.31 
While exploring Scherk2 minimal surface, and hyperbola, these shapes came up:

sinhLeaf:
_FxGraph3D u;v;((exp(u) - exp((-1)*u))/2 + (exp(v) - exp((-1)*v))/2);-3.14159;3.14159;-3.14159;3.14159;15;15;0;0;0;UV

sinhcoshScoop:
_FxGraph3D u;v;((exp(u) - exp((-1)*u))/2 + (exp(v) + exp((-1)*v))/2);-3.14159;3.14159;-3.14159;3.14159;15;15;;;;UV

coshBag:
_FxGraph3D u;v;((exp(u) + exp((-1)*u))/2 + (exp(v) + exp((-1)*v))/2);-3.14159;3.14159;-3.14159;3.14159;15;15;;;;UV

The scripts can be stored in a notepad++ text file.

To repeat how to view in MoI, with Max's _FXGraph3D script already installed, highlight one entire line, press Ctrl+C.
Open MoI, press TAB, press Ctrl+V, press Enter.
Network can be used to make a quick surface.

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  TOM (SIRTOM)
6447.32 In reply to 6447.31 
Beautyful - did not know about that cpoy+paste function !
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
6447.33 
This script is called BowTie.
_FxGraph3D v*sin(u);v*cos(u);a * asin(((exp(u*sin(v)) - exp(-u*sin(v)))/2) * ((exp(u*cos(v)) + exp(-u*cos(v)))/2));-0.8;0.8;-3.14159;3.14159;15;15;1;;;UV

Selecting just the U iso curves, allows trim with a point at the origin.
Each bow will then network at the 15 curve density.
Each surface can be extruded slightly and the fillet applied.

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Mike (MGG942)
6447.34 In reply to 6447.33 
Nice - except I've not been able to make a surface.

Would you mind splitting this: "Selecting just the U iso curves, allows trim with a point at the origin." into a number of discrete steps?

My particular confusion is what to trim with what, and what to delete (or not).

Mike.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-14  15-34  35-54  55-74  75-91