Any thoughts about a VR - Oculus Rift mode?
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 From:  Bard (BFM)
6430.8 In reply to 6430.4 
Michael : Because the words: "excited Oculus and "real world" on a screen." it's a portal opened to say a big obscenity as "False is True", "3D Simulation is Real world", "Black is White", and others falsehoods, untruths; and I add always after: "Et mon cul c'est du poulet", "And my bottom it's chicken", pet, love, letters: and the suite is: "If it had two wings, it would fly". That damages, or offences all the planet as clericalism of romA, killer of Amor; and the verb "to excite" takes all its sense with exhibitionism in filthy show of Miley Circus, henceforth synonym of Peripatetic. The word "Groin" is not crude, that means "Pig-nose, snout, nose = truffe" in French; the french word is "Aine", more nice than the "Pelvis" of pedantic or doctoral idolatrous, or worst, adulatory. It's not my fault if people have no letters, or wrong things in the head, taken in schools, churches, slaveries, televisions, radios, press, for servants, domestics, and other lackeys of capital (totally inflated, cracked up, this word). Well!

Sorry, I'm Man of Arts; not a spurious censor.

For info: an "OCULUS" is an "ANUS", a Macaronee term holding "O'Cul" = At Bottom; said falsely for "Small-Eye", hole closed, occulted, or covered a globe". In reality, it's given for a "big-ox-eye" in architecture, a specy window at the top of a dome (coupole, cup, cap).

Be clear; when somebody, same here, made the sales promotion for an "Oculus = Anus" after the verb "to excite", I fell a bad smell from this orifice closed. Yes! Orifice, from "Oris = Mouth", always from dead Macaronee, not a real language, but a jargon imagined for sect's members or phallus, religiosity in a party = genital part; that divides; pull apart, cut, separate, & full of others meanings that I won't say here in a 3D real dump, cattle or human fair, market = Forum, place to buy slaves males and females (Where is the females?).

Ok! You go to erase this intervention = manifestation, action of what it is existing, real, present, true, concrete. It's omnidirectional, more 3 Dimensions, not easy to draw it in flat perspectives on a screen. It is a necessity to erase, now that I know you can do it, Mister the Censor (LOL!!!).

Happy MoI.
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 From:  Michael Gibson
6430.9 In reply to 6430.8 
Hi Bard, I would appreciate it if you would avoid posting long off topic rants so full of negative and hateful statements here on this message board.

If you want to discuss that stuff free of any type of rules of conduct please do so on a different chat type message board, this one is dedicated to discussions involving MoI and for helping people do creative works of art and design. Messages that significantly deviate from that will be removed.

Thank you for your help in keeping this to be a positive and helpful community rather than a flame war based one.

I understand that there could be some language barrier going on here and possibly you are not aware of the offensive language that you are using. Just for future reference, if you are writing a message referencing things like piss, anus, groins, prostitutes, and genitals, it is safe to say that your message will very likely be interpreted as an offensive one.

- Michael
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 From:  rhadiem
6430.10 
Thanks for taking an off-topic (and psychotic) dump on my thread Bard.... seriously man what the heck. ???

Michael,

My idea wouldn't really need any in-3d interface stuff, just a standard gui viewport button to switch it on and off, as it would just be a camera view kind of thing that would take up the full screen (which would need to be maximised to line up properly in the Rift). I just imagined the standard gui would hide where it blocks any in-3d circles that are picked up by the Rift. There is a lot of black space around the 3d content that can't really be seen normally. You wouldn't need to display anything inside the 3d, just the model. Does this make sense?

Here's a pic of the needed 3d display stuff, the black can't be seen in-Rift. http://i0.wp.com/www.roadtovr.com/wp-content/uploads/2013/07/crashland-oculus-rift-demo.jpg

I understand if it's not your focus, or it's technically not beneficial to mess with, I just thought it would be a fun and useful way to look at what you've modeled. Just fwiw.

Going beyond this into a full VR modeling mode, you could use something like the Razer Hydra or Sixsense STEM system controllers as "hands" in a VR space, where you can do a full VR implementation. Hovering button bars and such.

Sixsense is doing their own VR modeling software here - http://sixense.com/sixensestudios/makevr
It's pretty basic though.

EDITED: 14 Jan 2014 by RHADIEM

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 From:  Michael Gibson
6430.11 In reply to 6430.10 
Hi rhadiem,

> You wouldn't need to display anything inside the 3d, just the model. Does this make sense?

But then wouldn't you need to take on and off the whole device whenever you wanted to actually draw something?

I'm just not sure how much actual usefulness that would have, I mean it would definitely be fun but it's kind of a lot of investigation and work involved even to get to that point... It's sort of difficult for me to find the time for stuff that might not deliver a whole lot of specific usefulness to the end result.

Are there any viewer applications that can just load a 3D model from an .obj file for example? Maybe setting up a shortcut key that would just save to an OBJ file and then fire up the viewer program would do about the same level of thing that you're asking about...

- Michael
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 From:  eric (ERICCLOUGH)
6430.12 In reply to 6430.11 
From MoI to .obj to Octane Stand Alone works pretty well for a rotatable quick render, also.
Not the same thing you are hoping for but I find it a helpful route.
cheers,
eric
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 From:  rhadiem
6430.13 In reply to 6430.11 
> But then wouldn't you need to take on and off the whole device whenever you wanted to actually draw something?

Yeah you have a point. I'll check out that Octane renderer then, if that has a VR viewing mode. I hadn't heard that does. I guess I figured it could be a start to a fuller VR mode, but yeah there is little benefit to do all that just to do a quick view.

Hopefully a MOI-VR will be something we will get in a few years? :D
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 From:  Michael Gibson
6430.14 In reply to 6430.13 
Hi rhadiem,

> Hopefully a MOI-VR will be something we will get in a few years? :D

It would be really fun to work on that! But there is still so much stuff that's been requested for the current non-VR MoI version, I don't want to really abandon the current version of MoI and shoot off on some totally different direction at least not for a while to come anyway...

- Michael
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 From:  Rich_Art
6430.15 In reply to 6430.14 
I would love to test such goggles myself. I wish I could live for another 200 years to see all the great stuff still to come.
VR is really great and how cool will it be if we can participate a game as seen on the holodeck from star-trek.


Peace,
Rich_Art. ;-)

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 From:  rhadiem
6430.16 In reply to 6430.14 
I understand Michael. :) Or you could be the premiere VR modeling software and have a head start on the market. :D Anyways, as a user of MOI, you keep on what you're doing, just tossing out ideas. :) Cheers.
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