You are most welcome for the translation, and yes indeed, having done that makes me feel like I already know all the commands available and how they work (the one with an UI at least), especially because I had to test many of them to ensure I totally grasped what they did and guaranty a good translation. Ironically, having translated all the UI, I hate using software in any language other then English, and never use Portuguese translations. I'll be forcing myself to use it in MoI for a while though, just to maximize the chances of catching any translation errors or see if I can improve the wording anywhere.
I do little AutoCAD modeling these days, as for Archviz 3Ds Max cover most of the day-to-day modeling needs, but I have not forgotten how it works some as times it's still needed and I actually enjoyed the workflow. I also just love and use 2D vector drawing software like Inkscape which gives a good background for how Bezier handles work, albeit 2D ones, which will be handy to deal with NURBS objects.
Like Metin mentioned, MoI also seems to deal very well with this kind of 2D drawing and exporting to PDF is great to later import in Inkscape and do some final post-processing and fine tuning.
I'll try and use MoI mostly for my long standing desire to do Science Fiction Concept modeling (spaceships vehicles robots etc.) as a hobby and see how it goes. The skills will definitely come in handy for any occasional more complex architecture models that might come up. Once again the vector PDF export will be excellent to obtain rigorous plans/elevations of constructions.
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