Removing Extra Edges
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 From:  Michael Gibson
6345.8 In reply to 6345.6 
Really the main thing to do is not to construct an object like you've got there in the first place. If you have a planar hole to fill in, use Construct > Planar to build a big trimmed plane for it rather than building a bunch of little fragmented pieces...

- Michael
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 From:  ed (EDDYF)
6345.9 
Evren -

Have you tried Martin's MoI Thread Script? It works well.

http://moi3d.com/forum/index.php?webtag=MOI&msg=5451.40

Ed
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 From:  milkywaif
6345.10 
Michael,

> There is some of that function currently in boolean union, when doing a union edges between 2 planes or between 2 pieces that are trimmed portions that share the same full "underlying surface" will be removed.

I wasn't aware of that boolean union's feature. Nice one. Thank you!!

> In the future I do also want to extend the Merge command to be able to merge selected faces together. Like I mentioned before though it involves a fusing together of surfaces, not just removal of an edge and it's a bit tricky to make it work well.

Yes, merge faces would be an awesome addition.

ed,

Yes I'm aware of Martin's script as well. It's a useful script but I think it does not do internal threads and you can't simply boolean difference an external thread because internal threads are a little bit different structure like this:


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