Hello,
I am an artist, having worked almost exclusively in two-dimensional media over the years, but I have taken more and more of an interest in 3D lately. XenoDream has been the only 3D program I have used extensively since I got it in 2002, and even then, it has mostly been for 2D work - until now.
As I started exporting 3D objects from XenoDream and experimented with creating scenes in KeyShot, I thought I should supplement it with other 3D objects that would be faster and more space efficient to make in other 3D modelling programs as the XenoDream ones, by the very nature of how the program works, tend to be hundreds of thousands to millions of triangles - even for simple shapes. It makes for slight imperfections that create realism, but so do subtle bump maps.
I looked at Blender, but the user interface is confusing, and getting into doing what I wanted to do with it seemed complex and cumbersome, and all menus were with very small type on my 15 inch laptop screen. Also, objects exported from it don't always behave the way they're supposed to when imported into KeyShot, for some reason.
I have looked in on different 3D software, Rhino, AutoCAD, Sketchup, Autodesk 123D, Wings3D, Sculptris, and many, many others over the last two weeks, and I was about to give up on my quest to find something easy to use that didn't get in the way of my creativity - a quality I really like about KeyShot when it comes to material assignment, composing, lighting and rendering.
It was then, in some discussion forum, that I saw mentioned a 3D program I'd not heard referenced before, called Moment of Inspiration. I looked it up, and though the website wasn't the most impressive I have seen (which I often find a good sign as it tends to show someone is more interested in making a good product than dressing it up to make it seem better than it is) I found the immediate look of it promising, and downloaded the 30-day trial, and I must say I am thoroughly impressed:
The user interface is uncluttered, intuitive, and friendly to small laptop screens, the tools are easy to find, easy to use, and very, very flexible. When it comes to creating curve-based shapes quickly and easily, I have seen nothing else that comes, close. As I am a big fan of the vector graphic workflow as a frequent user of Adobe Illustrator, I enjoy having much of the same flexibility in a 3D program. And I do like the ease of importing vectors into MoI as well.
I will definitely buy it when my trial period is over (or put it on my Christmas gift list), and I hope MoI does well, getting the recognition and customer base it deserves. It has the makings of greatness, and it has made my life and my journey into the third dimension a lot easier and more fun.
Keep up the excellent work!
Hakon
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