OBJ Workflow - Moi3D and UV Layout (from Headus)
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 From:  PaQ
6313.2 In reply to 6313.1 
Hello,

There is an option in uvlayout to force delete uv's when loading an .obj.
Dont remember having any trouble there, even with ngones, but I havnt used uvlayout since a while.

You can also disable uv export from MoI .obj by editing the moi.ini,

[OBJ Export]
WriteTextureCoordinates=n





EDITED: 3 Dec 2015 by PAQ

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 From:  Lordfox
6313.3 
It's not so bad, on the second view - I just need mostly only move my UV Islands away and do only some relaxes :)

I'm not unhappy :)

thnx
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