MOI future development
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 From:  Frenchy Pilou (PILOU)
6304.21 
I am on some numerous forum and I can say that I much appreciate this "Zen" minimalistic aspect!
No pollution of the eyes by some no useful visual gadgets! :)
Small is beautiful !
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  milkywaif
6304.22 In reply to 6304.13 
> after I've given myself some more trial time to get accustomed to the NURBS approach to modeling, as it's quite a transition for a hardcore poly subdivision modeler like me, who's used to total control over every element.

Just like me. I used to work with 3ds Max, Lightwave, Modo, Maya more than a decade and yes, NURBS approach is quite different. With NURBS modeling there's no pushing/pulling. There's a lot of planning involved and using profile curves everywhere. NURBS is very powerful if you know exactly what you're doing. Spend some time with MoI tools, follow some tutorials and I'm sure you'll get used to it quick.

I wonder what type of models are you planning to create with MoI? NURBS is perfect for industrial/architectural kinds of things but it's not very suitable for organic kinds of models where lots of little tweaks, pushing, pulling involved. If you're doing a lot of changes while modeling, like Michael said you can use 123D/Rhino and your polygon modeler along with MoI. Best of both worlds.

Also check out scripts for MoI. There are tons useful scripts. Some of them are essential.
http://kyticka.webzdarma.cz/3d/moi/

By the way, where are you from Metin?
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 From:  DannyT (DANTAS)
6304.23 In reply to 6304.22 
> By the way, where are you from Metin?

I'd say Metin is from the Netherlands going by his URL :)

-
~Danny~
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 From:  Metin Seven (SEVENSHEAVEN)
6304.24 In reply to 6304.22 
Thank you for your advice, Milkywaif, much appreciated. I will check out a lot of tutorials and practice with MoI the next weeks.

I'm a freelance designer and illustrator from the Netherlands, and have worked with 3ds Max from 1998 to 2012. By then the high pricing and only-once-a-year, relatively minor updates of Max really started to bother me, and I discovered that Blender had surpassed Max in terms of completeness.

By now I know Blender very well, and use poly modeling for just about anything, but I've always been interested in exploring NURBS modeling. My expertise is shifting from illustration to modeling for 3D printing, and I'm falling in love with the accuracy, filleting, easy shelling and more of NURBS. 3ds Max and Blender have NURBS, but the possibilities do not come close to the usefulness of MoI's NURBS tools.

Also, from time to time, customers request a solids file format, such as IGES or STEP, and I always have to excuse myself for only being able to export polygon-based formats, while MoI can export to both NURBS and poly formats.

EDITED: 27 Nov 2013 by SEVENSHEAVEN

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 From:  milkywaif
6304.25 In reply to 6304.24 
> Thank you for your advice, Milkywaif, much appreciated. I will check out a lot of tutorials and practice with MoI the next weeks.

I'm glad if I could be of any help.

> I'm a freelance designer and illustrator from the Netherlands

I asked because you have a Turkish name and surname, unless it was some kind of a resemblance :) Maybe it was your parents who have Turkish origin.
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 From:  Metin Seven (SEVENSHEAVEN)
6304.26 In reply to 6304.25 
Hi Milkywaif,

You're right, my father came from Turkey, but I had a Dutch mother and was raised in the Netherlands. :)

———————

http://sevensheaven.nl — 3D (print) modeling • animation • characters • icons • illustration • infographics • logos • visualization

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 From:  Metin Seven (SEVENSHEAVEN)
6304.27 
Just bought the full MoI version. Excited to be part of this community.

I've downloaded the MoI V3 beta. Should I remove MoI V2 before installing it, or can they be co-installed?

Thanks,

Metin

———————

http://sevensheaven.nl — 3D (print) modeling • animation • characters • icons • illustration • infographics • logos • visualization

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 From:  BurrMan
6304.28 In reply to 6304.27 
You can keep them both. They are installed to different directories, and the installation is "self contained".
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 From:  TpwUK
6304.29 In reply to 6304.27 
They can co-exist Metin

Martin Spencer-Ford
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 From:  Metin Seven (SEVENSHEAVEN)
6304.30 
Cool. Thanks for the swift replies.

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sevensheaven.nl — 3D (print) modeling • animation • characters • icons • illustration • infographics • logos • visualization

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 From:  Michael Gibson
6304.31 In reply to 6304.27 
Thanks very much for your order Metin, I hope that you will have a lot of fun and productivity using MoI!

- Michael
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 From:  Mike K4ICY (MAJIKMIKE)
6304.32 
...and soak in the many tutorials Metin! ;-)
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 From:  milkywaif
6304.33 In reply to 6304.27 
> Just bought the full MoI version. Excited to be part of this community.

Welcome to the club Metin :)
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 From:  Metin Seven (SEVENSHEAVEN)
6304.34 
Thanks a lot guys, much appreciated!

Mike, your tutorials and the resulting models are very impressive. In fact, I think I'll study them when I've made it past my current novice status, as your intricate techniques are a bit intimidating for me at this point. :)

———————

sevensheaven.nl — 3D (print) modeling • animation • characters • icons • illustration • infographics • logos • visualization

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 From:  Denis (SPACELAND)
6304.35 In reply to 6304.16 
Hi Michael,

I figured that you like doing it yourself, that is just like me :).

But I had to offer it still, that's me.

At least, if you need help with something, my door is open, for you.

Regards

Denis
| CorelDraw Grahics Suite X6 | Moi 3D V2 | Carrara 8.5 Pro | Cinema 4D R15 |

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 From:  wastzzz
6304.36 
I am an architect, I do complex drawings, details, and 3d models. This software changed my life. I am much more relaxed now. The comfort when drawing, snapping, modeling, it's not even comparable with other software. And it makes me want to draw. The development won't stop, it can't stop. Michael, please post a photo of yours, I wanna print it and put it on my desk :p
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 From:  Frenchy Pilou (PILOU)
6304.37 In reply to 6304.36 
<< Photos?
I believe some are here and as Alice follow the white rabbit! ;)
http://moi3d.com/forum/messages.php?webtag=MOI&msg=5543.9
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 From:  Michael Gibson
6304.38 In reply to 6304.36 
Hi Max, I'm really glad that you're liking MoI so much!

And yes, I've really tried to shoot for that quick and fluid feeling while doing things, that's what contributes more to the feeling of fun when you're drawing things rather than it being more like a constant struggle with the UI...

But it is addictive! You might find yourself more annoyed with other software than you were before... ;)

- Michael
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 From:  Metin Seven (SEVENSHEAVEN)
6304.39 
I've been exercising with MoI all day yesterday, and I can say that I heartily agree with Max. MoI is amazing. I keep discovering new functions that make my 3D modeling life easier and more accurate than ever.

The most informative tutorial I've discovered so far is this one by BurrMan: http://www.youtube.com/watch?v=a6OpDkYGvIM . I had to pause it every 20 seconds and experiment with new things I learned from the video. :)

Michael, the photo with Jojo is supercute. My wife's heart melted when I showed it to her.

Have a nice weekend!

———————

sevensheaven.nl — 3D (print) modeling • animation • characters • icons • illustration • infographics • logos • visualization

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