Local Coordinates ?
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 From:  kevjon
6273.29 
Michael

Thinking about this some more I think having a separate gizmo for manipulating curves and surfaces would be a better option and more flexible than trying to make the edit frame do to much and thus making it too complicated to use.

I look forward to seeing what you come up with in future versions of MoI.

Thanks for taking the time to respond and get an understanding of the need for a local coordinates manipulator as per Stav's original post.
~Kevin~
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 From:  BurrMan
6273.30 In reply to 6273.3 
"""""""While Im at it please let me ask one more thing.....
When I am editing points on a curve I often select objects around the points by accident....can be very frustrating.
Is there a way to have moi ignore other object selection while I am i points edit mode?"""""""""""""

Probably what you are looking for, beside "locking" objects, is that "Ctrl+Shift" will temporarily disable "Picking", which can allow you to window select things, like groups of points "within/on" a surface/curve....
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