From a MoI and NURBS modelling newbie
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 From:  Paul Hausser (EISENRITTER)
621.5 In reply to 621.4 
Phew! Had a coniunction of family occassions this weekend, and thus failed to do much. Blast! Still, I've continued playing around and must say, that the program gets easier and easier by the minute. Applying any kind of transformations is trivial. Lately, I've tried some not-so-serious lofts, and within a few minutes of scanning, drawing and lofting, I had a very respectable aircraft fuselage. Of course, I've used a relatively easy design, namely that of a Messerschmitt Me 262, which is very fluid and lacks difficult areas (in comparison to, say, WW I aircraft), but the whole thing works like charm. Still, I wonder whether I could have done it faster with Network command, but I'll be finding out quite soon.

Also, I've taken your advice to heart, and started drawing my own designs in 1:1. The program works great, although does tend to slow down when the grid gets large. Usually, I set units to milimeters, grid and snap to 1, major lines at 10 and have enough grid sections to cover approx. 64 m3 of space (2000 grid sections), and I have no problems with slowing down whatsoever, but when using larger grids, say 5000 sections or even 10000 (hopefully I will not need that much, though still, you never know), I've noticed that response time gets a bit longer. Still, that is to be expected, especially since my OS needs an urgent reinstall and my whole rig is three years old (Athlon 64 3000+ and a GeForce 5700 with 512 megs of RAM). On the other hand, however, I don't have to draw entire skyscrapers, so I guess my "problem" is mainly an academic one.

One last thing, although I have expected it, I am greatly pleased by the fact that MoI output files are so compact. My previous project weights, as far as I remember, some 30 kilobytes, and while I do have disk space to fill, it still is quite nice. If only my wife's PSD's were this small...
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 From:  Frenchy Pilou (PILOU)
621.6 
< although does tend to slow down when the grid gets large
@Michael : so maybe the infinite grid in ortho views can be help :)
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Pilou
Is beautiful that please without concept!
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 From:  Paul Hausser (EISENRITTER)
621.7 In reply to 621.6 
Perhaps my offerings today will be meager, but I had a very busy week. Still, I have to say one thing: Revolve and Array functions are God's gift to mankind! After learning, how actual tank wheels are made (usually by means of massive presses, bending sheet metal en masse or, failing that, huge casting machines and CNC mills), I've managed to make a good looking road wheel rim WITHOUT abusing the Extrude command. Files are attached. Pretty simple thing, but damn gratifying. Next stop, tires, axles and swing arms.

Damn, I'm having fun.

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 From:  Michael Gibson
621.8 In reply to 621.7 
Looks good Paul, it seems like you're getting more comfortable with the tools!

- Michael
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