thanks for the tips on the how to, and wip

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 From:  benkashmir
62.1 
offcourse i tried the "print screen" :), it didnt worked so i asked..

ok, so this my wip, done it really fast thanks to the easy, flowing interface..
colored in photoshop - but its a 3d scene :)

good software..
while playing with it i thought about a few things that would be helpfull..
make the interfave costumable - adjust sizes of the windows..
snap to a predetermined axis..:
while drawing hovering above an existing point will memorize its x,y,z positining, press some hotkey (while on the hover) and then you could have an axis to flow with for drawing your new point, could save alot of calculating time..
(if its exist and i just dont know how to, would be great if youd tip me on that..
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 From:  Michael Gibson
62.2 In reply to 62.1 
> offcourse i tried the "print screen" :), it didnt worked so i asked..

Hmmm, that's odd, it works here. Maybe that Screen Hunter 4.0 that Frency Pilou suggested will work.


> make the interfave costumable - adjust sizes of the windows..

Do you mean for the 3D viewports, such as moving around the center of the split view?

One thing you may be interested in for customization is the option for UI size - go to Options (on the bottom toolbar), and you can make all the UI buttons larger or smaller there.


> while drawing hovering above an existing point will memorize its x,y,z positining,

You can use "Construction Lines" for this. While you are in your drawing tool, move to the point you want to memorize, and then click and hold down the mouse button and drag away from the point. Don't click and release, that finishes the point - click and drag. This will create a construction line off of that point that you can use as a guideline. The line is formed between the point you clicked down on through the point that you release it on.

You can use these construction lines as alignment tools, ways to get extensions and intersections off of things, and several other things. I'm going to try and do one of those Camtasia screen video captures pretty soon to try and give a tutorial on their use, because they are a pretty powerful but hidden feature.

- Michael
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 From:  benkashmir
62.3 In reply to 62.2 
thanks for the fast reply

i meant the size of the windows, ie - make the front top and 3d views big and the right small.. or even taking him off.. things like that.. to be fully able to custumize the viewports...

about the construction lines - i read the help file right after posting here ,its exactly what i needed its a great tool.. and you made it much better then what i suggested. :)

another suggestion, something that i remember from rhino.. cross sections curves..
they are pretty handy at making better loft results
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 From:  Michael Gibson
62.4 In reply to 62.3 
> i meant the size of the windows, ie - make the front top and
> 3d views big and the right small.. or even taking him off..
> things like that.. to be fully able to custumize the viewports...

I've got this on my list of stuff to add, but it will probably be a while for these. Especially to fully customize it to have different sets like 3 or 5 viewports - that's going to be quite difficult because it impacts other parts of the UI such as the Split / Top / Front, etc.. switcher in the bottom bar. Anything that affects different pieces of UI is going to be much more difficult.

- Michael
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