whats the best way to cap and oval like this so that I can adjust it, like with network.
loft goes all funky. network says calculation failed.
its not this shape specifically, but the technique in general cos ill probably bump into it quite often.
If the representative bridging profile curves (the ribs) are all separate (x 4) - if they start at the ring, then meet in the center it should work with Network.
Id like to be able to control the bulge like I would with the slider in network.
if I don't have the 4 profile curves and I just have an open oval and want to create an oval bulge, whats the quickest way to do it.
am I going to have to draw 4 profile curves each time?
This has worked for me many times, but in this case I tried to break it by making sure the control curves were not very uniform.
The bottom dome was successfully created by Network with a profile ring and four separate profile ribs.
The top Network failed even though I made sure that ALL end-points touched.
It may have something to do with the fact that the control ring is not very flat.
You should present your model's .3dm file for others to work with. My attempt is made available here for any to solve more gracefully.
Note: as of yet, the newest beta release of MoI will have an issue with blending two (a dual pair - no other adjoining sections) edge curves that touch.