Importing Vertex Normals into Blender 2.67 for Proper Shading
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 From:  SurlyBird
6003.7 
Hey, Zalamander! Thank you for this... Something I've wanted for a long, long time. Works great!
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 From:  Frenchy Pilou (PILOU)
6003.8 
Hello
Tell me if I am wrong

All works fine but as soon you edit your object normals are replaced by the Blender normal recalculated !
So in fact you must only use in Blender your imported object without "edit" you can just change the material!

So optimze your object's form outside Blender before the importation! :)

It's yet no so bad! ;)
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 From:  coi (MARCO)
6003.9 In reply to 6003.8 
zalamander said so in his initial post..

quote:
however there is a caveat: You must not enter edit mode, or the imported normals will be overwritten! Rendering should however work fine.
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 From:  Frenchy Pilou (PILOU)
6003.10 In reply to 6003.9 
Aaaaahhh :)
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Pilou
Is beautiful that please without concept!
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