I definitely want to work on this in a future version.
Meshing in particular will be the first candidate for it.
Booleans theoretically would be another good candidate, but it would probably be pretty difficult for me to make the big changes in the geometry library that this would require. So for these I will probably have to wait until the people who make the geometry library updated it to be multi-threaded. That will probably be quite a while.
- Michael
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