It's starting to feel like my sole purpose on this forum is help from fillet problems, but it really is one of the hardest thing for the artist and a 3d program to get right. In this scene the fillet is working, just seems a little, well, err, off? This is more noticeable when I rendered it, using Cinema 4D's renderer. Is their a better way of doing this? I want it more, well, uniform, so when it renders, it does so cleanly. You could say, that's not even noticable far away, BUT, if the fillet radius was enlarged it would very well be, so I wish to learn from my mistakes, not make them persist. I'm very glad to say though, the only problem I've had with Moi is the fillet's and let's be honest, every 3d software seems to struggle with them. Help is appreciated as always! (:
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