Clone object

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 From:  Andrei Samardac
5889.1 
Michael, I'd like to ask you if it possible for you to make clone of object. I mean the dublicate of object but that is copy of original not the new object. Like "component" in Scketch up. For example when I work on my projects, weels with tires take a lot of PC resources. But if I had chance to make one weel and clone it not copy, it will allow to save as 3 times more resources. What do you think?
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 From:  Michael Gibson
5889.2 In reply to 5889.1 
Hi mir4ea, currently there is not any mechanism for making that "instancing" kind of clones. That is something I definitely want to add in the future, though. It will involve quite a lot of different pieces, with stuff for managing a list of current instances and mechanisms for creating new ones and editing the base object and having all the instances update, so it's like a combination of numerous features to get it all done, not just one single isolated feature really. So I'm not exactly sure when it will happen, maybe for v4.

It would definitely help conserve memory with heavier scenes that have some repeated complex parts.

- Michael
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 From:  Andrei Samardac
5889.3 In reply to 5889.2 
Good understood.
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