64 bit version question
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 From:  Michael Gibson
5885.12 In reply to 5885.9 
Hi mir4ea, here's the second script:

script: /* Replacement for Edit > Hide - on "unhide" this will only show the parent object and not all its edges */ var gd = moi.geometryDatabase; if ( gd.getSelectedObjects().length != 0 ) { gd.hide(); } else { var objs = gd.getObjects(); for ( var i = 0; i < objs.length; ++i ) { var obj = objs.item(i); if ( obj.hidden ) { obj.hidden = false; obj.selected = true; } } }

This one can be used as a replacement for Edit > Hide. If something is selected it will hide it the same as how Edit > Hide works. If nothing is selected, it will do an "unhide" but unlike the regular unhide this version will not modify edges so if any edges were hidden when the full object was hidden, with this unhide those edges will remain hidden when the main object is shown again.

So you can use this instead of the regular Edit > Hide button and it should hopefully not cause as much problems with the edge visibility coming back.

Hope these help!

- Michael
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 From:  Andrei Samardac
5885.13 In reply to 5885.12 
Thanx a lot Michael, very usefull scripts.
Thay will help a lot people who work with big projects.
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Message 5885.14 deleted 16 May 2013 by ANDREI SAMARDAC

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 From:  Andrei Samardac
5885.15 In reply to 5885.13 
Hay Michael, Is it possible to make edges appear only when the object is active? Some plugin or script?
I just saw this video with CREO tutorial looks like it has this feature.
http://www.youtube.com/watch?v=LEOHc5rSLS4
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 From:  Michael Gibson
5885.16 In reply to 5885.15 
Hi mir4ea, there isn't really any way to do that currently - right now you can set up scripts that are triggered to run when you push a shortcut key. The kind of script that you're talking about would not run when you push a key but rather try to hook into object activation in some way, there is not currently anything set up for scripts to hook into things in that way.

- Michael
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