Pure awesomeness
All  1-11  12-14

Previous
Next
 From:  F.ip2 (CEKUHNEN)
5880.12 In reply to 5880.11 
Thank you for all the help and explanations.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  YHWH_777
5880.13 
Does anyone know if vertex normals have been fixed in Blender?

If so, what version of Blender? And can someone please post a URL where I can read about this?

Thanks...
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Michael Gibson
5880.14 In reply to 5880.13 
Hi YHWH_777,

> Does anyone know if vertex normals have been fixed in Blender?
>
> If so, what version of Blender? And can someone please post a URL
> where I can read about this?

I think the latest thing I've heard is that vertex normals are not discarded when you render anymore so that part is fixed. But I think you still have to make modifications to the importer in order to actually get them read in.

The latest discussions I know on it are here:

http://moi3d.com/forum/index.php?webtag=MOI&msg=6003.1

http://www.blenderartists.org/forum/showthread.php?299193-Modified-OBJ-Importer-for-Custom-Vertex-Normals


- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-11  12-14