Hi Danny,
well, in my case i can not. I know there are 3D programs out there which for example have procedural Voronoi Shaders, which could be applied to a mesh. In the picture however i used Centroidal Voronoi Tessellation with a Density Field applied, so that you have more uniform Voronoi cells and smaller cells in denser areas, which regular 3D programs AFAIK can't create.
Best regards
Stefan
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