Hi DesuDeus, it looks like it has to do not with the change for "Move as group" but with the other change for it to use the current view cplane's axis directions rather than only doing a world axis direction align. That looks like it will cause some recalculation of the accurate bounding box if you are switching between different views, is it when you switch from moving the mouse in one view to a different one that you notice the slowdown?
I think I should be able to restore this back to the previous performance without too much trouble.
- Michael
|