Moi3D and Linux (WINE)

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 From:  motorsep
565.1 
Has anyone managed to run Moi3D on Linux under WINE?
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 From:  Joe (INNERACTIVE)
565.2 In reply to 565.1 
Has anyone tried? I am interested too and will try to make time to install and run it on Ubuntu Linux tonight. The past two weeks I have been slowly backing up my data and switching to Linux on all my machines. I will be keeping XP around for dual-booting, but do not plan on ever buying Vista. I am down to switching over my primary machine to a dual-boot Ubuntu Linux / XP machine now. I'm just finishing up a tutorial vid and doing some backups first.

After all the research and testing I have done I have found alternatives to all the apps I use in XP for Linux, with the exception of MoI. Also, my primary graphics app, Maya, runs on Linux anyway. So right now it seems MoI will be the only program keeping me dual-booting to XP, but if it runs under WINE that would be great.
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 From:  Michael Gibson
565.3 In reply to 565.2 
I would be very surprised if it runs - right now MoI uses several different Windows subsystems that are pretty complex, such as Direct3D, mshtml.dll, and COM interprocess marshaling.

MoI won't run unless there is a very high quality emulation provided for every one of these complex systems. I think that WINE is more complete in the emulation of just the basic core Win32 API - I doubt that they emulate mshtml.dll very well for example.

I guess anything is possible, but I wouldn't get your hopes up...

- Michael
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 From:  Joe (INNERACTIVE)
565.4 In reply to 565.3 
Okay I didn't realize that. I thought it was all OpenGL, which gave me high hopes for it running under Linux.
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