> For Cinema4D like you're using their OBJ support is great, but unfortunately it's not supported so well with 3DS Max - for Max FBX format tends to be the best way to ensure that everything goes across.
> For whatever reason Autodesk has never seemed to put much effort into getting Max's OBJ import to work very well, but they have put a lot of work into FBX.
Ah ok I did not know this... Thanks...
Peace,
Rich_Art. ;-)
|