Circle Tangent on a sphere ?
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 From:  Michael Gibson
5435.21 In reply to 5435.20 
Hi Brian, it should probably not be difficult to modify the ArrayGem factory to work like that, I'll take a look at that tomorrow.

- Michael
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 From:  bemfarmer
5435.22 In reply to 5435.21 
Hi Michael, I've just been messing around, practicing MoI. Ideas may or may not be useful or practical.
Seems like the orient command does the trick well.
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 From:  bemfarmer
5435.23 
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EDITED: 29 Sep 2012 by BEMFARMER

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 From:  Frenchy Pilou (PILOU)
5435.24 
Ok I have successful with use only the Orient and helper lines ! ;)

Same trick than my previous try for inspiration :)

Circle given is drawn somewhere on the ground: click on it for have the radius
Call the Orient
In view Front draw a vertical helper line from the top of the sphere
Move it of the radius given of circle
Redraw one vertical line at the Top of the sphere
Draw an horizontal helper line from the intersection of the previous vertical helper line of the radius and the generator curve of the sphere

Et voilĂ  ! :)
I can draw the Orient Circle at the good deepth!
After that just now take the top of the sphere as Base Origin!
And copy it anywhere!



EDITED: 30 Sep 2012 by PILOU

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 From:  bemfarmer
5435.25 In reply to 5435.21 
Michael, did you look at the possibility of using the ArrayGem factory with Point Objects, rather than
lines or curves? (While preserving the On Surface normal orientation?)

Thank you,

Brian
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 From:  Michael Gibson
5435.26 In reply to 5435.25 
Hi Brian, yup using points with ArrayGem is set up for the next v3 beta - you won't have to do anything custom you will just be able to select point objects in addition to curves for the target objects in the regular command.

- Michael
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 From:  bemfarmer
5435.27 In reply to 5435.26 
Should be very useful! :-)
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