Circle Tangent on a sphere ? 1-19  20-27

 From: bemfarmer 30 Sep 2012  (20 of 27)
 So to generalize, how would it be possible to copy a clothing button, and place it tangent to a surface, such as a sphere, or catenary of revolution, with the "center" at an on-surface point of the surface? Using the ArrayGem script with a tiny line segment, instead of a point object does such a copy. Is it possible to modify the ArrayGem factory, to use a PointObject, instead of a Curve? Changing objectpicker.allowCurves() to objectpicker.allowPointObjects() in the script, does not work, so the change would have to be in the ArrayGem factory, (I think). EDITED: 23 Aug 2014 by BEMFARMER
Reply More

 From: Michael Gibson 30 Sep 2012  (21 of 27)
 5435.21 In reply to 5435.20 Hi Brian, it should probably not be difficult to modify the ArrayGem factory to work like that, I'll take a look at that tomorrow. - Michael
Reply More

 From: bemfarmer 30 Sep 2012  (22 of 27)
 5435.22 In reply to 5435.21 Hi Michael, I've just been messing around, practicing MoI. Ideas may or may not be useful or practical. Seems like the orient command does the trick well.
Reply More

 From: bemfarmer 30 Sep 2012  (23 of 27)
 . EDITED: 30 Sep 2012 by BEMFARMER
Reply More

 From: Frenchy Pilou (PILOU) 30 Sep 2012  (24 of 27)
 Ok I have successful with use only the Orient and helper lines ! ;) Same trick than my previous try for inspiration :) Circle given is drawn somewhere on the ground: click on it for have the radius Call the Orient In view Front draw a vertical helper line from the top of the sphere Move it of the radius given of circle Redraw one vertical line at the Top of the sphere Draw an horizontal helper line from the intersection of the previous vertical helper line of the radius and the generator curve of the sphere Et voilĂ  ! :) I can draw the Orient Circle at the good deepth! After that just now take the top of the sphere as Base Origin! And copy it anywhere! EDITED: 30 Sep 2012 by PILOU
Reply More

 From: bemfarmer 7 Oct 2012  (25 of 27)
 5435.25 In reply to 5435.21 Michael, did you look at the possibility of using the ArrayGem factory with Point Objects, rather than lines or curves? (While preserving the On Surface normal orientation?) Thank you, Brian
Reply More

 From: Michael Gibson 7 Oct 2012  (26 of 27)
 5435.26 In reply to 5435.25 Hi Brian, yup using points with ArrayGem is set up for the next v3 beta - you won't have to do anything custom you will just be able to select point objects in addition to curves for the target objects in the regular command. - Michael
Reply More

 From: bemfarmer 7 Oct 2012  (27 of 27)
 5435.27 In reply to 5435.26 Should be very useful! :-)
Reply More
 Show messages:  1-19  20-27