seems so simple, but...
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 From:  Mauro (M-DYNAMICS)
5400.11 In reply to 5400.10 
Pilou:last one is perfect..Bravo' !

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Peter<<Is there any specific reason why you made it so big? (grid is very small on your file) Or that's just coincidence i presume?>>
I did a quick sketch without using your model.I see you are new here so i just show you other alternatives:In future you'll discover many ways to get the same shape

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Michael<<Hopefully more cases like this will work in the future as the people who make the geometry library that MoI uses continue to tune it up. This particular "disappearing fillet" case comes up fairly often so I will ask them about it specifically.>>

disappearing fillet is an old problem,i found also bool-diff disappearing and so when model start to be more complex and the build of it is not always correct
while you are improving Moi with new good tools the other people don't run like you..i mean:sometime it's like a Ferrari with just one gallon of fuel in the tank
when the geometry library fails i have a try exporting in 123D to do the same operation,if fails there too i understand i followed a wrong workflow but most of the times it works
so maybe ( i say maybe) could be better to have a stronger library,that is "the core" of a modeling app,than have new tools...but unfortunately it not depends by you

EDITED: 15 Sep 2012 by M-DYNAMICS

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 From:  Michael Gibson
5400.12 In reply to 5400.11 
Hi Mauro, booleans are generally a strong area in the geometry library that MoI uses, but fillets not so much. Fillets basically have a larger chain of complex operations that they need to perform and so correspondingly there is more that can go wrong.

Basic fillets work pretty well in MoI but things that require special case handling (like disappearing fillet is one example) tend to be problematic.

- Michael
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 From:  Rich_Art
5400.13 In reply to 5400.10 
Very nice Pilou


Peace,
Rich_Art. ;-)

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 From:  peter46
5400.14 In reply to 5400.13 
thx all for you help!! Quite nice community in here!

@ Pilou: Is it possible you could very shortly describe what you did, stepswise? It look very interesting!

Kind regards,
Peter
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 From:  Frenchy Pilou (PILOU)
5400.15 In reply to 5400.14 
Sure :) But it's only one method, surely so many other!



The key for trim anything is that ;)

A curve (surface, volume) for "trim" a volume!
With Trim = the volume stay "Open"
With Boolean Diff the volume stay "Closed"

Above i have only used a curve :)





PS A circle is sufficient even the Diff Booelan here trim the 2 sides of the piece
Just kill after the function the hole that you don't want (it's 3 clicks if it's an inner wall volume, one click if it's a surface ;)

For avoid that you can take a cylinder :)

EDITED: 16 Sep 2012 by PILOU

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 From:  Barry-H
5400.16 
Hi,
I have managed to produce the model using extruded solids and fillets.
The shelling was a problem but it can be done by shelling
the base and the top section separately
Hope this of some use.
If you want the file let me know and I will post it.

Barry
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 From:  peter46
5400.17 In reply to 5400.16 
Allright thank you Pilou! super! I feel like my knowledge has been amplified by 3. I thnk it can be amplified by another 6000, but lets go "step by step" :-)

@ Barry-H: Thank you to! It would be nice indeed to post your file, just so I can learn from it (yeah i'm addicted to knowledge :-) )

Greetz!
P
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 From:  Barry-H
5400.18 
Hi Peter,
attached is the file you requested hope it helps.

Regards
Barry

EDITED: 10 Mar 2023 by BARRY-H

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