isometric
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 From:  OSTexo
5355.8 
Hello,

I'm guessing that the hidden line removal in MoI will be more elegant, but I found a decent workaround using Rhino that will work until MoI has the feature. I ran into a similar cost justification problem, but in my case it had to do with technical illustration not being my primary job. I am using Rhino v5 Beta to do this and am not sure if this is present in Rhino v4. I design the model in MoI, position the items how I like, and open the 3DM in Rhino. I then select isometric view in Rhino. I run the Make2D command, make sure I check show tangent lines and uncheck show hidden lines. I then select Top View and examine the result. It is not perfect 100% of the time, sometimes the curves aren't watertight so I use Trim, Join and curve blending tools in Rhino to fill in any gaps or to tighten up the lines. I export to AI and it opens up just fine in Illustrator, where I can work on it some more if I like.
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 From:  Michael Gibson
5355.9 In reply to 5355.7 
Hi Martin,

> I just looked at the solids++ library you are using and one of its features is
> a precise hidden line removal:

That's true but so far in my previous initial tests with it, it did not seem like a very robust area of the kernel as-is and so it either needs some tuning or I will be writing a custom one myself.

I won't really know if that one just needs some tweaks or not until I'm able to devote a chunk of time to it.

- Michael
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 From:  Martin (MARTIN3D)
5355.10 In reply to 5355.9 
>That's true but so far in my previous initial tests with it, it did not seem like a very robust area of the kernel as-is

Thanks for the reply. Too bad to hear there's a difference between the advertising text and the reality.
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