Physics
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 From:  DesertRaven
5350.6 In reply to 5350.4 
There is a free Physics SDK by N-Vidia


http://www.nvidia.com/object/physx-9.12.0613-driver.html
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 From:  Michael Gibson
5350.7 In reply to 5350.6 
Hi Raven, one of the tricky things about some of the free physics SDKs out there is that they are all oriented towards games.

People usually expect a lot more accuracy out of CAD programs than out of games so sometimes that's not a good fit.

Also don't misunderstand that just having an SDK available is not the same thing as having an "automatic" feature added, there is still a lot of work involved even just in UI design like I mentioned previously.

It would certainly be a whole lot of fun to integrate physics into MoI, I really wish that I had the time available to do it. But everything I wrote previously about it not really being feasible still applies.

- Michael
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 From:  Metriod (VIEWTIFUL)
5350.8 
I find that using the Unity engine for physics is very easy to learn.
http://unity3d.com/unity/engine/physics
They offer a free version if you just want to try it out.
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