Moi on Mac Mountain Lion won't launch
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 From:  Michael Gibson
5340.5 In reply to 5340.2 
> Reinstalling the trial seems to fix the problem.

It will probably only fix it temporarily - the hard system crashes are something related to the system launchd process getting confused about multiple instances of MoI getting run, the launchd process is a key part of the OSX system but unfortunately it seems to be kind of fragile. When it freaks out it can bring down your entire system.

Right now it is best to not try and run MoI on Mountain Lion until I've got the updated version out that will avoid doing some particular things that Mountain Lion does not like.

- Michael
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 From:  stevecim
5340.6 In reply to 5340.5 
I'm still running the beta, but it seems to run better once I installed the latest X11 system, Mountain Lion, does not bundle X11 any more and I think it removes X11 even on a upgrade from Lion.

If you go to Applications->utilities and run X11.app, it should prompt you to install the latest XQuartz.app, maybe installing the latest XQuart.app installs library that Wine makes use of.
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 From:  Will (ALTAIC)
5340.7 In reply to 5340.6 
I've been running the MoI beta in 10.8 since early 10.8 beta (as well as currently with 10.8.1) with no problems... But the trial wouldn't run for me since I had previously installed the beta.

Edit: It looks like the beta just expired! I'd really like to buy MoI, but the Mac support really needs some work as far as user interaction goes. Multitouch is integral to OS X and it's cumbersome not having it. More importantly as I noted some months back, zoom by scrolling is unnecessarily notchy. Given that smooth zooming exists elsewhere in the program, navigation is simply frustrating. Will this be worked out in v3?

EDITED: 25 Aug 2012 by ALTAIC

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 From:  Michael Gibson
5340.8 In reply to 5340.7 
Hi Will, are you using a particular method for the scroll wheel zoom? Over here using a regular mouse with a scroll wheel seems to work fine and I have not seen any navigation issues myself so I might need more information from you in order to do anything about that.

So far many other people seem to be using the navigation without any issues, maybe because they're using a regular mouse and you are not?

Right now I do not have any plans for integrating multi-touch, sorry.

- Michael
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 From:  Michael Gibson
5340.9 In reply to 5340.7 
Hi Will, also if you're using a trackpad there are some alternate navigation methods using key combinations which probably will work better for you rather than doing either a right-click or scroll wheel type zoom using the trackpad.

Those are:

Cmd + left drag as an equivalent for right-button drag. This will pan the ortho views or rotate the 3D view.

Cmd + shift + left drag will pan both the 3D view and the ortho view.

Cmd + Ctrl + left drag up or down will do a zoom in/out.


Those may work better for you than trying to do the regular method of right-drag or scroll wheel zoom which are more oriented towards using a mouse with a scroll wheel.

There was a previous reply where those were mentioned, maybe you missed it:
http://moi3d.com/forum/index.php?webtag=MOI&msg=5213.2

- Michael
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 From:  Will (ALTAIC)
5340.10 In reply to 5340.9 
Hi Michael, indeed I am using a trackpad. Zooming via two-finger scrolling on the trackpad results in large jumps, almost as though MoI is simulating a scroll wheel with notches. I have used the modifier keys you describe, though clicking and dragging is awkward to use constantly. It's unfortunate that multitouch won't happen; it's the difference between delightful interaction and tiresome frustration, and that's really a deal-breaker for me.

William
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 From:  Michael Gibson
5340.11 In reply to 5340.10 
Hi William, right now I don't really know how I could make multitouch work using the particular porting method that enabled me to make the OSX version in the first place.

Sorry that MoI is not going to be a good fit for you!

Probably your best bet for more comfortable operation with MoI in particular would be to plug in a USB scroll wheel mouse and use that.

- Michael
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 From:  Will (ALTAIC)
5340.12 In reply to 5340.11 
Hopefully wineskin will support gestures in the future; I believe Win 7 has native support, so I'd assume wine would. I may try running MoI under parallels in the meantime if it's not too slow (gestures work in some programs under parallels). I really don't see myself carrying a mouse around with my laptop just for one program, though.

Edit: After some investigation, it seems Win 7 gestures are on a driver/program basis rather than system-wide, though games somehow deal with this-- perhaps DirectX provides a central API. Anyway, I'm sorry to report that MoI under Parallels doesn't do the trick. The only suggestion I have is to write a native (Cocoa) mouse event handler and hook it into wineskin, which might not be all that difficult.

EDITED: 27 Aug 2012 by ALTAIC

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 From:  stevecim
5340.13 In reply to 5340.11 
I just brought a bluetooth windows mouse with wheel just for MOI on OSX, hardly ever use the touch pad now :)
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