> I had not even thought of that, you're right...I can't even fathom the planning
> and foresight that must go into building the UI ...you're doing a fantastic job
> of it, and I do appreciate that you take into account everyone's comments
> and suggestions in the process.
Thanks, Jesse! Yes, doing the UI tends to be the most difficult part.
It took me about a year's worth of work to get most of the basic MoI UI in place. It tends to be a lot more difficult with MoI than in previous programs that I've done because I'm not really following some pre-existing template very much. For many other programs designing the UI is a lot easier if you just say you're going to follow some existing standard like "make it work like office"...
> I have used the Rotation Axis in the 3d viewport, but I find it difficult to
> get a handle on things to place those points when there's a lot going on
> in the viewport to look at..
Do you mean you find it difficult to place the 2 axis points? Or the points that define the rotation angle after that?
> That's why I thought if you could just call up a temporary construction plane, it would be easier.
Which part would be easier? Do you mean you would then switch away from the 3D view and go to a top/front/right view to make it easier? Because if you stay in the 3D view, rotate axis is already right now doing the same thing as placing a temporary construction plane. As you move your mouse around you will be picking points on an invisible plane perpendicular to the axis, just the same as if you had actually set a construction plane there.
> This is great!. At first I thought MoI was going to be sort of "Rhino-lite", but it's
> already evolving way beyond that now into a totally new kind of CAD program.
Yeah, MoI is not actually intended to be a "lite" anything. It sort of might feel like that right now but that is mostly due to it being a V1 product that still needs more time to fully mature in different areas. Also I guess the focus on simple things first kind of gives it that feel a bit too.
The second part of your comment there is more the intent - with MoI I wanted to do some new things that just were not being done by any existing CAD program. At first this was about making it work well with a tablet and not requiring any touching of the keyboard which is very unique to MoI. I want to keep that ability but also things have evolved to a more general focus on ease of use which is also not particularly present in existing CAD systems either.
I can understand that people can get easily confused between "easy to use" and "lite", but really they are not the same thing.
There are also some pieces of unique technology in MoI aside from the UI too - for example the n-gon mesh exporter. As far as I am aware there is no other NURBS software that offers this ability, even at the $20,000+ price range (if anyone is aware of anything else that can do this, please let me know). Normally you would not find exclusive industry technology in a "Lite" product!! :)
- Michael
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