Components?
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 From:  al (ALASTAIR)
5313.16 In reply to 5313.14 
Vectorworks uses a system of Groups, Symbols, Classes and Layers, which is very powerful.

Groups act as 'boxes', organising the drawing into discrete sections. A duplicate group is independent from the original. Groups aren't named, they're simply a drawing tool that allows disparate objects to be linked for convenience.

Symbols are clones - similar to a SU component. Change any symbol and it updates across the file. Useful for repetitive elements (obviously), such as standard size doors, they're named and organised in a library (which can be referenced from an external file). Symbols can be automatically inserted into walls in the manner of SU, but this is complex and not that important in practice - it's the ease of updating that's particularly useful.

Classes are the equivalent of Moi names. Classes can set global properties - colours, lineweights, opacity, visibility and so on. Classes operate drawing-wide, affecting members of groups and elements. Useful for grouping materials.

Layers are the equivalent of separate drawing sheets overlaid (storeys of a building for example). They can probably be discounted here.

The system works well, and would certainly help me in my use of Moi - I find it too easy to change something by accident..
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 From:  Frenchy Pilou (PILOU)
5313.17 
In your futur system of Instance
like in SKetchup if you modify any copy of a component all same components will be modified ?
And a possibility to make an instance of component "Unic" ?

---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
5313.18 In reply to 5313.17 
Hi Pilou,

> like in SKetchup if you modify any copy of a component all same components will be modified ?

Yup, that would definitely be part of it.



> And a possibility to make an instance of component "Unic" ?

Sorry I'm not sure what this part means.

- Michael
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 From:  bemfarmer
5313.19 
Unique?
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 From:  Mike K4ICY (MAJIKMIKE)
5313.20 In reply to 5313.19 
So "different" - not "genderless". ;-0
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 From:  Frenchy Pilou (PILOU)
5313.21 
Yes! Unique :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
5313.22 In reply to 5313.21 
Hi Pilou, unique in what way in particular?

In general instancing mechanisms are focused on making large amounts of duplicated objects, and duplication is pretty much the opposite from unique.

- Michael
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 From:  Frenchy Pilou (PILOU)
5313.23 In reply to 5313.22 
It's just for isolate a component from a familly of instanciation
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Michael Gibson
5313.24 In reply to 5313.23 
Hi Pilou - yes there would also be some mechanism in place for changing an instance into a regular non-instanced full copy of the object so that you could then use it as a regular object after that.

- Michael
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 From:  Rich (-RB-)
5313.25 
This will be killer!
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 From:  Dee3 (DMATHO)
5313.26 In reply to 5313.24 
Actually, at least in SketchUp, given a component (call it "Comp1.00") - or any of its instances (Comp1.01, Comp1.02, etc.) - when selecting any one of these and making it "Unique" one turns it into a new component (call it "Comp1.02_Copy1.00"). This is like a branching out from the originals a new non-twin sibling whilst still allowing new instances from that new copy. In other words, both the original and the unique copy remain "instance-able".

Cheers,

. Diego .
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 From:  DesertRaven
5313.27 
I want to vote this one up on to the priority list :-)
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 From:  DesertRaven
5313.28 In reply to 5313.1 
I want to vote this feature up!
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 From:  DesertRaven
5313.29 In reply to 5313.4 
A hierarchy can be established through components in conjunction with a components management tool.
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