Video Tutorial: Temple Column
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 From:  Michael Gibson
522.23 In reply to 522.22 
Hi Pilou

Some programs also call this type of thing "instances".

> Is it possible in Moi?

No, it won't be possible for the V1 version of MoI, but I would like to add instancing into a future version.

- Michael
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 From:  Joe (INNERACTIVE)
522.24 In reply to 522.23 
I agree, instances would be very useful for large scenes. I think because Pilou and I are looking at MoI as an environment modeling tool as well, a feature like that would be nice. First though, I think a heirarchy/grouping system wold be best so we could manage multiple objects better.

-
Also, I just want to update everyone. I merged the whole video into one quicktime video. I plan to provide both a flash video and higher quality quicktime version of each of the tutorials I am planning to do. I finally figured how to get a decent sized quicktime video, 800x600, at a decent file size, about 1.1MB per minute with everything being hosted for free through blip.tv and Google services. Now I just need to get my mic back from a friend so I can record voice. This weekend I hope to finish up and post another video.

Eventually I want to record the process of rendering everything with Mental Ray as well as converting the models into normal-mapped real-time geometry for export into an engine like Visual3D.Net, Quest3D, or Deep Creator.

bitReality.blogSpot.com



(edit: updated image link again)

EDITED: 6 Apr 2007 by INNERACTIVE

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 From:  Frenchy Pilou (PILOU)
522.25 In reply to 522.24 
@Joe
this can interest you :).
ftp://ftp.formz.com/pub/formz/PDF_files/tutorials/column.pdf
(many more than a simple column !)
---
Pilou
Is beautiful that please without concept!
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 From:  Joe (INNERACTIVE)
522.26 In reply to 522.25 
This is indeed a very good tutorial. I did a column this evening using a similar technique. The new column I created is tapered and I used projected curves as rails to create solids to boolean out indentations and create fluted shafts. I figure it would be nice to introduce projected curves and booleans in my next video.

The capital represented in the tutorial you linked is very nice. I may attempt to re-create it tomorrow. Thanks again!
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 From:  Richard (RUSIRIUS)
522.27 
Thanks for the link Pilou!
I've learned quite a bit from this thread. Thanks to all.

Here is a quick one I did based on the pdf. It's not accurate and I took some artistic license but I like the results.

Moi:
Free Image Hosting at www.ImageShack.us

AO Render in Blender:
Free Image Hosting at www.ImageShack.us
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 From:  Frenchy Pilou (PILOU)
522.28 In reply to 522.27 

Moderate Corynthian style indeed :)
Seems you must wait the next beta for move the entier temple without slow speed

---
Pilou
Is beautiful that please without concept!
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 From:  Joe (INNERACTIVE)
522.29 In reply to 522.27 
Yep, I've learned a lot from this thread as well. Very nice column capital you've built. I'm looking forward to attempting to model one myself.
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 From:  Joe (INNERACTIVE)
522.30 In reply to 522.29 
I recorded a short video of modeling a Doric Order Column I'll be uploading tomorrow. This is the style I want to go with for my temple. Thanks to Pilou for all the great reference.

Doric Order Columns

(edit: updated broken image link)

EDITED: 6 Apr 2007 by INNERACTIVE

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