Maybe a free renderer can interest you :)  1-20  21-26

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 From:  Frenchy Pilou (PILOU)
518.1 

Real Soft 3D 4.2
[URL=http://www.urob.de/index.php?para=107]Download Page[/URL]
Page is in german but prog is in english
You must clic on "Link zum Freischaltcode" then"Seriennummer Anforden" for obtain a free serial number Fill boxes then clic "angaben absenden"
Its a Nurbs / SubdiV Modeler with a renderer Nurbs!!!
(not yet tested just loaded :)
Seems only iges (for nurbs) format can be directly use with moi (if I found the pluging :)
Found one on the web http://www.deltaknowledge.com/revolution4d/index.php but not load it ;)
If someone know where we can load this last one?

Else 3ds exist :)

Manual is a model of pedagogic use !

---
Pilou
Is beautiful that please without concept!
My Gallery

EDITED: 30 Mar 2007 by PILOU

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 From:  tyglik
518.2 In reply to 518.1 
Hey Pilou, this is not only render but also complete 3D modeling enviroment. It is successor of Real3D application for our legendary Amiga computers....time flies... www.realsoft.fi

Petr
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 From:  sk2k
518.3 

What the hell? :) I owned the 4.5 version.
RS is a complete modelling/rendering/animation package.

There ist .obj plugin available. http://www.schmeling-consulting.de/rs3d.html

To bad they did not release version 4.5 or 5.1. ;)

MfG
sk2k

EDITED: 30 Mar 2007 by SK2K

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 From:  sk2k
518.4 In reply to 518.1 

@frenchy
The revolution4d plugin is not available yet and it will be only available for RS 5+.

MfG
sk2k

EDITED: 30 Mar 2007 by SK2K

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 From:  Frenchy Pilou (PILOU)
518.5 

@ Tyglik :) yes :)
@ S2k2 : it's a pity for Revolution4D
Thx for the obj plugin but it's also an "iges" plug that I will find if we can export "Nurbs curves" Moi <--->RS3D :)

---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Bobo (SLOBODAN)
518.6 
There is one free renderer and it's very good, many of you might already know about it.

www.indigorenderer.com

When I showed couple of screen shots of MOI on their forum they jumped on it..
Now, I'm just returning the the favour... :) :)
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 From:  Joe (INNERACTIVE)
518.7 In reply to 518.6 
Wow, I have heard of it but never checked it out. This looks very good.
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 From:  hep
518.8 
Hi

What about : http://www.kerkythea.net
Does any one know about this program?
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 From:  goney3
518.9 In reply to 518.8 
Kerkythea works amazingly well! The 2007 version has been fully updated with easier to use controls and functions. Its renderings are eye poppingly good! I took MoI for a spin last night and rendered it in Kerkythea, its very impressive to say the least. And making a sphere in MoI is much easier than trying to make one in SketchUp.

You can watch the Kerkythea demo real here:
http://www.youtube.com/watch?v=14vYeC9GaAU

Cheers!
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 From:  Frenchy Pilou (PILOU)
518.10 In reply to 518.9 
>And making a sphere in MoI is much easier than trying to make one in SketchUp.
No no it's the same because you can have primitives in GSketschup :)
and with the tool "Follow me" you can make some forms like some sweep :)
a sphere = a simple Circle selected + pick a circle filled (at 90°) with the "follow me" :)
very easy indeed !
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Frenchy Pilou (PILOU)
518.11 
Just a precision about my first post :)
I gave Realsoft 3D because seems its render works with "Nurbs" directly and that very few renders can make that :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  goney3
518.12 In reply to 518.10 
SketchUp - Make circle, copy and drag circle, rotate circle 90`, use follow me tool (that is if you don't end up making a donut).

MoI - draw sphere... finished


Yeah, which one is easier again? I have a hard time with the rotate tool in SketchUp, MoI wins this by a long shot! ... then again, G-SketchUp is FREE (license even allows for commercial use) and MoI is going to be in the $200+ range when v1.0 hits. *sigh* In that price range very few people are going to turn down something like SU (even if its harder to use). Seems MoI is a niche product. I was hoping for the viral approach like ArtRage. Just sell a lot of the product instead a few at a much higher price, but this is irrelevant.

I don't know how to post images on this forum, but I rendered a simple "primitive scene" in Kerkythea last night and it turned out wonderful. I exported the scene as a 3DS and was very happy to see the model "objects" show up in Kerkythea for material applying. Kerkythea allows you to add a physical sky and/or lights. Including other primitives :)

Another "renderer" is Pepakura: http://www.tamasoft.co.jp/pepakura-en/
You can export the model then unfold it to make a paper model of your design or product. This really helps with rapid prototyping. The handy reduction of polygons when saving makes it a lot easier for Pepakura to process the model. There is a free version with everything enabled to learn on (no save), and I think the full version is $38.
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 From:  Joe (INNERACTIVE)
518.13 In reply to 518.12 
Thanks for that link to Pepakura! I think it would be cool to 3D model something then make it as a paper model...
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 From:  Frenchy Pilou (PILOU)
518.14 In reply to 518.12 

:) Gsketchup :menu window/component/shape/sphere :) (i have it but don't know if it's by default maybe I have add it I don't remember)

For post an image on the forum just use the "Attachment" button for link your image
and then you can (you are not obliged)
copy past the adress image and write
"<img src="adresse image">" without the ""external for see the image in the post it self
it's the same if you have an image from another host

---
Pilou
Is beautiful that please without concept!
My Gallery

EDITED: 6 Apr 2007 by PILOU

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 From:  goney3
518.15 In reply to 518.14 
Wow, thank you Frenchy! :)

I'll have to try that out when I get home. Cheers!
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 From:  goney3
518.16 In reply to 518.13 
You're very welcome Joe :)
I know Rhino has an unfolding feature that many paper-model designers use. Though they have to add their own gluing tabs. There are a ton of Rhino-to-Paper tutorials on Cardmodels.net : http://www.cardmodels.net/

Form-Z also has a built in rapid-prototype unfolder (includes tabs) but I have never tried it out.
http://www.formz.com/products/formz/unfolding.html
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 From:  Michael Gibson
518.17 In reply to 518.12 
> I was hoping for the viral approach like ArtRage. Just sell a lot of the
> product instead a few at a much higher price, but this is irrelevant.

Well I guess it depends a lot on your perspective, but I can tell you that a lot of people are completely blown away by how inexpensive $200 is compared to other professional CAD programs.

If you're doing professional work, $200 is a viral level type price. I can understand that from your perspective it doesn't seem like it though.

Google is a special case, I guess if I had a billion dollars worth of stock market money I could probably get away with giving out a free version. But I don't...

- Michael
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 From:  goney3
518.18 In reply to 518.17 
Very true and I fully understand where you are coming from :)

$200 for a professional product IS amazing. But for the curious hobbyist tinkerer, not so much ;)
Kerkythea did a poll on their site regarding professionals vs. hobbyist (3/19-4/6) 303 votes counted.

Hobbyist: 40.6%
Professional: 30.7%
Teacher/Student: 23.8%
I use it very rarely: 5%

They are really neck-and-neck, but in the end we need to pay the bills.
I understand :)
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 From:  Michael Gibson
518.19 In reply to 518.18 
> Kerkythea did a poll on their site regarding professionals vs. hobbyist

Since Kerkythea is free, that certainly helps to attract more hobbyists. If it wasn't free you would probably see different numbers in that polls.

I really like the idea of having my software easily accessible and helpful to a wide range of people, so there are a lot of aspects of free software that I like. In fact it is this same spirit of trying to be accessible that was one big motivator for me to have my price so low as it is (relative to other CAD programs).

But I just don't see how I could sustain a business with a free product, or even something in the $20 or $40 range.

To give you another perspective, I have been working on MoI for 3 1/2 years so far...

- Michael
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 From:  goney3
518.20 In reply to 518.19 
No worries Michael, I know how you feel. My uncle has been trying to start up his own game company for the past 3 years. He is just now getting to the point of distributing his product. As an "army of one" its not easy, especially with his wife supporting his dream. If he offered it for free he would be really screwed.

So yes, I understand the situation.
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