Majik Widget Challenge: Utility Box
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 From:  Rich_Art
5119.8 In reply to 5119.7 
Ah ok that is bad indeed.. Gladly I have C4D which works wonderful with importing OBJ files from Moi3D. Not free though...

Peace,
Rich_Art. ;-)

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 From:  Michael Gibson
5119.9 In reply to 5119.5 
Hi Mike, a few different UV mapping tools here:

UVMapper: http://www.uvmapper.com/
Unwrap3D: http://www.unwrap3d.com/u3d/index.aspx
Unfold3D: http://www.polygonal-design.fr/

I think that UVMapper may have an older version there available for free, look for the "Classic" version on their web site.

- Michael
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 From:  Mike K4ICY (MAJIKMIKE)
5119.10 
Thanks Michael!

The UVMapper is certainly no-nonsense. It'll be good to get my feet wet. And a small learning curve, no doubt.
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 From:  ed (EDDYF)
5119.11 In reply to 5119.1 
Deleted

EDITED: 7 May 2012 by EDDYF

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 From:  ed (EDDYF)
5119.12 
Mike's models are always fun to experiment with. No changes to his utility box model, but I wanted to play with textures, bumps and labels in KeyShot.

The KeyShot material I created has a camouflage texture applied to a green base coat, then a fine orange peel normal map texture, then a transparent background scratch label. This material was applied as a Box Map to the model.

Keep em' coming Mike!

Ed

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 From:  Mike K4ICY (MAJIKMIKE)
5119.13 
WOW Ed! The camo pattern is a neat surprise. It's wrapped around quite evenly.
It's like a battle-tough med-kit or box to keep C4 in.
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 From:  Michael Gibson
5119.14 In reply to 5119.12 
Hi ed- wow that texturing and scratching looks really great!

- Michael
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 From:  BurrMan
5119.15 In reply to 5119.12 
That is a great job Ed...
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 From:  ed (EDDYF)
5119.16 In reply to 5119.14 
Thanks guys.

If I really could spend some time on it, a custom scratch label that showed more wear on the ridge areas of the box would be great - but the random pattern is a quick and dirty job.

In my jewelry work, random scratches on renders are not something I get to experiment with :)

Ed
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 From:  Rich_Art
5119.17 In reply to 5119.12 
Yeah looks nice....

Peace,
Rich_Art. ;-)

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 From:  ed (EDDYF)
5119.18 In reply to 5119.17 
Magic Mike Utility Box - Desert Version. Like new condition - no scratches.

Ed


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 From:  Mike K4ICY (MAJIKMIKE)
5119.19 
You make a fine render, soldier!!!

Kinda reminds me of wood.
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 From:  ed (EDDYF)
5119.20 In reply to 5119.19 
Yeah - the grain in the pattern flows because the only way I could get such a complex object to map in KeyShot was to use a spherical map. If I were doing this for a real advertisement, I'd make the camouflage background color solid with no pattern. Then it would have no "grain".

Update: OK - I cleaned up the background color in the source camo texture before applying it to the model. Much better. See new post below.

Ed

EDITED: 8 May 2012 by EDDYF

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 From:  ed (EDDYF)
5119.21 
Final render - Desert camo pattern with cleaned-up background and an orange peel texture applied.

EDITED: 27 Nov 2020 by EDDYF

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Size: 75.3 KB, Downloaded: 745 times, Dimensions: 750x561px
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 From:  BurrMan
5119.22 In reply to 5119.21 
Much better.
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 From:  Mauro (M-DYNAMICS)
5119.23 
Hi ed
just need some Ambient Occlusion to the last one
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 From:  Mauro (M-DYNAMICS)
5119.24 
Mike is a radio-amateur so....i imagined a portable CB transmitter for him.I tried to mantain his style when modeled this radio (i think the box and the microphone's lines melt well togheter)


Photobucket

Photobucket

Photobucket

Photobucket


about the microphone's cord i invite you to follow Mike's cord tutorial
http://moi3d.com/forum/index.php?webtag=MOI&msg=4722.1
also following Burr's suggestions at the end of the post (HE is The Professor ! )
------------
..so:please be patient:funny things coming soon.....

EDITED: 8 May 2012 by M-DYNAMICS

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 From:  ed (EDDYF)
5119.25 
m-dynamics - Big 10-4 on that. Nice model!

EDITED: 27 Nov 2020 by EDDYF

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 From:  Rich_Art
5119.26 In reply to 5119.24 
@ m-dynamics

Nice one... :-)


Peace,
Rich_Art. ;-)

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 From:  Mike K4ICY (MAJIKMIKE)
5119.27 
WOWWWWWW!!!! =-D

> M-Dynamics
For a second, I had a picture in my mind's eye of calling "CQ" on that rig.
Nice idea! ;-) Good job on the cord. Just think, that wasn't really so easy until V3.
And that hand mic looks really cool - How'd you go about making that shape?

>Ed
The carbon fiber is snazzy. It seems to say "I'm reeally expensive, you should see my matching K2 snowboard!"
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