Playing with MoI again...
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 From:  Michael Gibson
4899.6 In reply to 4899.1 
Hi Phr0stByte, that turned out great! I'm glad that MoI's new multi-OS support is helpful for you.

- Michael
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 From:  twofoot
4899.7 
That's a Blender render?! Wow!

Can you please share with the class how you got such a realistic look. I've been trying to convince my new employer to use Blender instead of spending the big $$$ on Maya, and this is a perfect argument.

Thanks

Chris

PS-can you recommend any good learning resources for Blender? I find the interface a bit... difficult. LOL
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 From:  SteveMacc (STEVEH)
4899.8 
I find the new Blender interface fine. My problem is that it discards vertex normals when you import an OBJ file. Which makes it useless to me for rendering MoI models. No solution is in sight for this.
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