Poly modeler new to MOI, where to start
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 From:  VG (VEGASGUITARS)
4865.17 In reply to 4865.14 
immortalx, your English is most likely better than mine. :) Thanks - really like how you put that. Having spent a year working with Fusion 360 - happily just now getting to feel a bit familiar with MoI. As you implied MoI or NURBS modeling is a different mind set - which has only recently begun to sink in. One thing that has become evident is that regardless of how frustrated I get - MoI is ceaselessly interesting and a lot of fun. The forum here is the most helpful around. My wife thinks I'm addicted - she may be right. Also, it is beyond me how Michael Gibson manages answering all the questions with all the other plates he spins - it is rare indeed to have that kind of hands on owner these days.
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 From:  VG (VEGASGUITARS)
4865.18 In reply to 4865.15 
Thanks Michael, my work is flow picking up as the program becomes more familiar - and it seems that guitars are a productive initiative in MoI. (beginner opinion). One Rhino user on YouTube called Fusion 360 "confining." That comment makes sense to me now.
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