Reverse engeneering the manual way....
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 From:  amur (STEFAN)
4829.6 In reply to 4829.5 
What puzzles me a bit is if you have made then surface patches, for example, you would not have surface continuity, right? Would then when joining the surfaces to a solid and filleting the edges give you about the same result, as for example a Tspline converted mesh?

Regards
Stefan
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 From:  Michael Gibson
4829.7 In reply to 4829.6 
Hi Stefan,

> What puzzles me a bit is if you have made then surface
> patches, for example, you would not have surface
> continuity, right?

The way those reverse engineering tools build the patches, the adjacent patches have knowledge of each other and are adjusted to be smooth with each other where they meet up, they're not actually built totally separately from each other.


> Would then when joining the surfaces to a solid and filleting
> the edges give you about the same result, as for example a
> Tspline converted mesh?

No, not really - putting in fillets tends to be a different kind of a shape. A Tspline converted mesh has a more sort of overall uniform kind of melting and smoothing going on.

- Michael
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 From:  amur (STEFAN)
4829.8 In reply to 4829.7 
Hi Michael,

ah, i understand now. Thanks for the information!

Regards
Stefan
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 From:  rayman
4829.9 
Thank you Michael for your imput !
Peter
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