is spline modeling possible in moi3d just like rhino3d?
From:
greg90
25 Dec 2011 (1 of 3)
4820.1
there's a technique that i do in rhino3d where i select 3 or 4 connecting splines and create surface. is this possible in moi3d?
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From:
greg90
25 Dec 2011 (2 of 3)
4820.2
In reply to
4820.1
disregard this question. i just figured it out, it is indeed possible.
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From:
Michael Gibson
25 Dec 2011 (3 of 3)
4820.3
In reply to
4820.1
Hi greg - yup just to make sure, you can use the Construct > Network command to build a surface inside of 3 or 4 connecting boundary splines.
- Michael
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