Network the 10000'th.. ;-(

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 From:  BlackBird
4710.1 
I played a bit with network again and now i have a problem.
i try to make a object with a smooth round surface. but network dont do it in one step so i have to split it in half and then the BLUE lines are a bit to sharp on the surface. is there a way to do it better? The RED lines are in one pice the BLUE are the problem... the edge/border.



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 From:  Michael Gibson
4710.2 In reply to 4710.1 
Hi BlackBird - usually it helps to make things that you want smooth out of one bigger surface piece, see here for some explanation:
http://moi3d.com/forum/index.php?webtag=MOI&msg=1398.18
http://moi3d.com/forum/index.php?webtag=MOI&msg=1398.19

In this case are you trying to do this whole thing just as one single Network? You'd probably want to do it more by building each of the cylinder-like pieces on their own and then building the connector pieces as an additional step instead of trying to do the entire piece all in one shot with only one single network.

Another strategy you can use is to put in blends to make smooth connections - to do that you would trim out a little bit of space between the 2 things that you want to have smooth like this - here I use the Trim command to cut your surfaces back a little bit to leave some space between them:






Then select these edges:



And use the Construct > Blend command to put in a smooth connecting surface:



- Michael

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