mountains

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 From:  Klingbeil
4598.1 
anyone have any tips or tricks on how to create mountainous terrain?
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 From:  Michael Gibson
4598.2 In reply to 4598.1 
Hi Klingbeil, see this previous thread for some ideas:
http://moi3d.com/forum/index.php?webtag=MOI&msg=3551.1

There are some programs out there like Vue: http://www.e-onsoftware.com/ that are specialized for that area of natural terrain generation though.

- Michael
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 From:  Klingbeil
4598.3 In reply to 4598.2 
Zsurf might work. e-onsoftware is total overkill for what i'm wanting to do.

what i'm doing is designing some 2" hex tiles for a board game i'm working on. one of the tiles is a mountain by itself and the other is a small town surrounded by mountains.
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 From:  Michael Gibson
4598.4 In reply to 4598.1 
Also see here for an example of doing it with surface control point editing:
http://moi3d.com/forum/index.php?webtag=MOI&msg=863.2

That technique involves making a starting plane that has a bunch of points in its interior instead of only 4 corner points, see this post for how to set that up:
http://moi3d.com/forum/index.php?webtag=MOI&msg=817.4

- Michael
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 From:  BurrMan
4598.5 In reply to 4598.3 
Depends what you call a mountain scene:



[EDIT] Foiled again!!!!! Rat's. [EDIT]

EDITED: 19 Jun 2012 by BURRMAN

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 From:  DannyT (DANTAS)
4598.6 In reply to 4598.5 
Hey Burr,

Is that the Diamond Head on the right ;)

-
~Danny~
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 From:  BurrMan
4598.7 In reply to 4598.6 
Good eye Danny! It does look crator like... Diamond head would look more like this though:



Waikiki beach in the blue there...

EDITED: 19 Jun 2012 by BURRMAN

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 From:  BurrMan
4598.8 In reply to 4598.7 
Here is a cut we just did of KokoHead, or as you may have seen "Hanauma Bay"...Although I had to use Some other software...



Now if only I can convince Michael to write a translator for DEM's to NURBS!!! :o

EDITED: 19 Jun 2012 by BURRMAN

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 From:  Michael Gibson
4598.9 In reply to 4598.8 
Cool piece Burr!

- Michael
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 From:  DannyT (DANTAS)
4598.10 In reply to 4598.8 
That's nice Burr......Aluminum?

-
~Danny~
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 From:  Mauro (M-DYNAMICS)
4598.11 In reply to 4598.8 
-BurrMan-

Here is a cut we just did of KokoHead, or as you may have seen "Hanauma Bay"...



..now i remember..thanks Burr!!
I scanerized old pictures of my trips in Pacif Islands..many years ago...i didn't remember exactly the name of this beach,after over 20 years





this is Hanauma,Burr ?

EDITED: 6 Jan 2014 by M-DYNAMICS

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 From:  BurrMan
4598.12 In reply to 4598.11 
Hi m-dynamics,
Yes thats Hanauma bay! Nice old picture.. Surely you had fun there.

Danny, yes, the cut is aluminum.
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 From:  BurrMan
4598.13 In reply to 4598.12 
Google Earth has really come along in the last year. If you went to Hanauma Bay and double clcik on the ground a few times (Street view) it's kindof like your there!! You can go right to where you took that picture and look again! I can go look at my cars in front of my house! (Although it's a year old or so...)

Anyway.......
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 From:  Mauro (M-DYNAMICS)
4598.14 In reply to 4598.13 
Many tanks Burr to "rebuilt"... part of my memories !
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 From:  chrisd (CHRIS_DORDONI)
4598.15 In reply to 4598.8 
There are a few free terrain apps that can save a DEM to triangles, though perhaps not to STL directly.

Mesh to Single Nurbs http://www.resurf3d.com/ will take an STL or XYZ format file and build a nurbs surface out of it. I have gotten mixed results, but overall I think it is better than ZSurf. While its not free, it is not very expensive. It does require some experimentation to get the best results, and because extends the patches it produces beyond the existing geometry, you need to trim it up in a nurbs modeling app.

If you have Rhino, there's a RhinoResuf, a plugin by the same company that offers more options in producing nurbs surfaces from meshes, including trimming the nurbs to the mesh.
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 From:  SteveS
4598.16 In reply to 4598.1 
Does it need to be done with NURBS? If I'm not mistaken, you can download Bryce for free. It will export in 3DS, OBJ, DXF, and DAE formats.

http://www.daz3d.com/i/software/bryce/download?

Steve S
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 From:  Klingbeil
4598.17 In reply to 4598.16 
it's pretty cool that they're offering Bryce for free now. the only problem is that i can't import it into MOI so i can turn it into a game tile that i can create with my CNC machine. good idea though :)
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 From:  BurrMan
4598.18 In reply to 4598.17 
Here is a bryce terrain converted to an iges by the previously posted software and loaded into MoI...

EDITED: 19 Jun 2012 by BURRMAN

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