Flow??? Just wanna play with it....but I can't make this work
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 From:  Michael Gibson
4550.7 In reply to 4550.6 
Hi Chris,

> Hey thanks a bunch. I knew I couldn't of been following the
> right procedure.
> I kept trying with a line for my backbone, <...>

If you use a line as the base backbone, then you'll be using a curve as the target object instead of a surface.

Basically you can either do flow using a curve to a curve, or surface to a surface.


> BTW I did get that rotation effect last night...How can I see uv's?

There isn't really any way to see them right now - but if you can clearly see that the result is 90 degrees rotated from what you want then it means that the U and V axes need to be swapped. You can do that by rotating your plane by 180 degrees around its diagonal. That won't be necessary in the next beta release which will swap and flip U V directions as necessary to make the corners that you click nearest to match up.

- Michael
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