Hi Pilou, that's due to the bottom face of the box being mapped to the squished-together pole point of the sphere. That's because your object being deformed is touching the bottom edge of the plane here:
Move your object up slightly so there is a little bit of margin between the bottom edge of the plane, something like this:
Also see attached 3DM file.
If you leave a little bit of space in that area it will prevent the bottom face of the box from being squished totally down to nothing which is what seems to be causing the difficulty in your original case.
Another option is to delete the bottom face of your box - it's that bottom face that is trying to get squished into a single point that is causing the problem. If that face is deleted it seems that your original flow will then work without even leaving any margin space.
- Michael
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