Majik Tutorial: 1952 Bakelite Radio
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 From:  Mike K4ICY (MAJIKMIKE)
4536.1 
This is a MoI modeled approximation of a Silvertone five tube AM radio,
sold by Sears and Roebuck. Model 9000, Chassis No. 132.857.
It was manufactured in 1952, made with a polished Bakelite plastic.

The detailing, from a design standpoint is exquisite when examined closely.
These were all made in a brown color only,
as this was an "economical" radio.
One graces my collection and has begged to be modeled for some time.



Create the body of the radio by making a Network:
1) Create the base profile
2) Copy the base profile, bring it up and make it a little smaller
3) Creat a side profile that ends at the center
4) Copy, rotate and position the profile so that they represent all sides and end, touching at the center



Trim the shape:
1) Draw straight line in the side view to represent where the back of the radio will be - position not crucial
2) Boolean Difference the body shape and delete the back



Adjust the shape:
1) Use Scale 1D to adjust the depth of the shape



Create Grill Cutouts:
1) Create a representative box that is skinny
2) Array with copies, until you create enough to fill the front
3) Adjust alignment with the body, according to the method of your choice



Make original body shape a solid:
1) Bridge any pointy edges with a line
2) Select edge curves and Planar them
3) Join all surfaces to make a solid
- Keep a copy of this solid body shape


Make an inner copy of the body to represent where the grill holes sink to:
1) Select just the ouside surface of the body shape
2) Offset the surface to the inside
3) Run through prior steps again to make the new surface a solid, but not crucial



Trim grill shapes with the sunken inner shape:
1) Run Boolean Difference or Merge to trim off the inside excess of the boxes



Creat grill indentions:
1) Boolean Difference the body shape with the grill blocks
2) Fillet the edges if possible - selecting every curve that makes up the grill hole will be easier on the Fillet command



Make outer shell of body shape:
1) Select the body shape - either untrim or obtain your saved copy
2) Offset the surface outwardly



Make shape of body contour feature:
1) Draw curves to represent body feature
2) Project the curves to the new larger body shape



Trim new shape:
1) Trim the curves on the surface to the surface
2) Delete unwanted surfaces



Create shelf for body feature:
1) Copy edge curves of surface and move/scale them inside the radio solid
2) Perform a Loft command to create the shelf



Move shelf to create a gap:
1) Select lofted surface and move it so that there is a little gap in between
- This was done because Fillet failed



Loft edge to make a custom fillet:
1) Select edges from both sides
2) Loft to make new rounded surface
3) Join together



Make the body feature a solid:
1) Extrude back edge
2) Boolean Difference the bottom and back edges to make flat
3) Add curves as needed and Planar
4) Join



Weld body feature to body:
1) Boolean Union the two solids to produce a new solid



Bring back original body shape:



Creating foot feature:
1) Create profile curves
2) Boolean Difference to get a new shape



Position and incorporate foot feature:
1) Fillet edges of foot shape
2) Position to front edge
3) Boolean Union



Circle for speaker:
1) In Front View make a circle



Get inner shell shape of body solid:
- I copied a surface from the inside hole of the frill indent and deleted the edges to get back my inside shape
What we need is a sunken shape to trim a speaker hole out of the body without coming too close to the surface
so we are left with grill bars



Project Circle for speaker hole:
1) Project circle into inner body shape



Cut shape from inside of grill area:
1) Take cutout circle surface and extrude the edges to make a cylinder
- Boolean intersecting a cyliner with the body shape would have been easier ;-)
2) Ensure that the new cyliner is a solid
3) Boolean Difference the cylinder from the body



Create tuning dial:
- Use Revolve, Freeform Curves, Loft, Difference and etc



Position dials:
1) Use Rotate in all views to align the dial to the surface of the radio
2) Create smaller volume knob using Revolve



Create the back plate:
1) Select and copy the back exterior edge curves
2) Offset inside to make a more narrow copy of the edge
3) Use that profile to Extrude and inner shape - position to desired depth
4) Boolean Difference the shape to make the back plate and inset



Make dial pointer arrow:
1) Draw triangle using lines
2) Extrude shape
3) Position just outside radio body over the tuning dial



Make the feet:
1) Create profile shape
2) Revolve to make little strips
3) Position along bottom of radio



A final look:



Place logo on surface:
1) Import curves for logo and Planar
2) Extrude
3) Place on surface
- Note: this would be a great time to try out the new Flow command.
The Flow command would allow you to create the indented numbers on the tuning dial as well.



From different angles:







Here it is!
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 From:  Frenchy Pilou (PILOU)
4536.2 
Don't confuse with a toaster ;)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Mike K4ICY (MAJIKMIKE)
4536.3 In reply to 4536.2 
No kidding!

However they both get very hot when you plug them in.
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 From:  Rich_Art
4536.4 In reply to 4536.3 
Thanks for the tutorial. Looks great... Please proceed with this kind of tutorials. They are more than welcome to me.

Peace,
Rich_Art. ;-)

| C4DLounge.eu | Our Dutch/Belgium C4D forum. Cinema4D R13 Studio + VrayForC4D + UVLayout Pro + 3DCoat
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 From:  Mauro (M-DYNAMICS)
4536.5 
Michael:you must give a S.N. for FREE to this guy !!!!
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 From:  Michael Gibson
4536.6 In reply to 4536.1 
Another really nice one Mike!

- Michael
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 From:  tijai
4536.7 In reply to 4536.5 
Hey m-dynamics,

thats an good idea, but i think its more fair, when the moi-community put some $ or Euros together:-) (Michael gave us MoI - thats enough:-))
i donĀ“t know how many users are reading this forum and enjoy the tutorials from majikmike... but maybe more than 20?
i would spend 15 Euros :-) just for a talented guy... and because i like his UI and colorsheme for MoI:-)

so... put your money in:-)

michael: whats you paypal adress?

:-)

best regards

tijai
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 From:  Mike K4ICY (MAJIKMIKE)
4536.8 
Thank you guys so much for the very kind sentiments!!!! :..) That just made my day.

I'm more than happy to make the tutorials - MoI is so very simple, but there is always more each of us can learn, to get the most out of it.

Michael deserves every cent for each license, he's always been right there - a click away, and free of charge when we needed help with MoI.

You think the guys at Rhino or Solidworks would help so willingly - no! - You would need to pay a guy $3000 to go to the Kulpsville, PA Holiday Inn,
so you can sit at a seminar and learn about all the "extra" plug-ins you still have to buy. ;-)
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 From:  ed (EDDYF)
4536.9 
Ya know, I was thinking the same thing the other day. MM has put a lot of time into his tuts and I get a lot out of it. I'd gladly donate $20 toward getting him a license. I know how hard it is - I had four kids myself and little money for toys for me.

If someone sets up a PayPal donation URL, please post it.

Ed Ferguson
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 From:  SW03
4536.10 
Just Great! ā€“ I'm also in for the donation, if theres a paypal account for Majiks license.
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 From:  Mauro (M-DYNAMICS)
4536.11 
it was a joke...but i see many guys ready to donate (me too)..that's great !


---------------

=Magic=
Michael deserves every cent for each license, he's always been right there - a click away, and free of charge when we needed help with MoI
YES !!!
---------------

Moi is a place where fantasy come true..weird things become real..so here's another one:
we could make a donation to Michael to stimulate him implementing T-SPLINES in Moi...



(joking is.. freedom )


Thank you so much Magic and Michael
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 From:  FelixPQ (FELIX)
4536.12 
Magic,

first, you realise trully amazing tutorial and you deserve to be rewarded on your own merit. Since you already have a web site, I suggest you setup a donation kind of thing. I'm sure the guys here will be greatful. May be you'll even take on request like scrolls for example or better yet write a full tutorial someday.

Keep up the good work,
Ferlix

PS: Let us know when it's done, I'll try to be one of the first to give you something.
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 From:  Michael Gibson
4536.13 In reply to 4536.12 
I've set Mike up with a license in exchange for doing these really cool tutorials. Hopefully that should make it easier to produce some more of them in the future! :)

Thanks for making these tutorials Mike, as you can see here a lot of MoI users definitely appreciate them!

- Michael
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 From:  Mike K4ICY (MAJIKMIKE)
4536.14 In reply to 4536.13 
Thanks again Michael! I surely appreciate the very kind gesture. (large smile)

And thanks to the rest of you for your kind encouragement and helpful pointers!

What better way to get more people to discover MoI than to show many examples of what can be done.
I'm very happy to share my building experiences, and anticipate to share many more.

;-) Nice... now to work with the Flow command!

Mike
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 From:  jpaluck
4536.15 
Mike thanks for another good tutorial...Michael thanks for hooking Mike up
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 From:  Frenchy Pilou (PILOU)
4536.16 
Have happy new tuts!

Maybe with vocal voice and animation? ;)

If you want a free one cool recorder
http://www.bbsoftware.co.uk/BBFlashBack_FreePlayer.aspx
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Rich_Art
4536.17 In reply to 4536.16 
Congrats with this. Well deserved.

Peace,
Rich_Art. ;-)

| C4DLounge.eu | Our Dutch/Belgium C4D forum. Cinema4D R13 Studio + VrayForC4D + UVLayout Pro + 3DCoat
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 From:  FelixPQ (FELIX)
4536.18 
MagicMike and Michael,

Thanks you both for your great work and generosity.

Also a thumbs up for many if not all the folks here in this forum.


Regards,
Felix
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 From:  ed (EDDYF)
4536.19 
Wise investment Michael.

OK MM - get to work :)

Ed
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 From:  SW03
4536.20 
Thts really cool! Majik deserves it.. :-)
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