Sunglasses with Flow  1-20  21-23

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 From:  Mauro (M-DYNAMICS)
4471.1 
Hi guys:
even better modeling PLANAR stuff,easy then make solids and filleting,in this case a pair of sunglasses(planar half solid and a cutting plane to obtain the nose frame )



after fillet and mirror i obtain a sunglasses frame.Now Mr.Michael will offer us a new set of deformers-tools,first of these called FLOW.I use it to bend the frame




..sorry.."nose frame" is little bit large..just a quick model..



i'll use FLOW again to bend the frame in the "nose area"




..FLOW strikes again !!



final touch i'll put MOI logo on the side (like i did with MOI-CALIPER..see in the GALLERY )



and then a quick render ..classic style



..little more "sporting"..



thank you so much to all people in the forum for sharing and teaching

M

EDITED: 18 May by M-DYNAMICS

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 From:  Frenchy Pilou (PILOU)
4471.2 
Whoo whoo what a glasses!
Bravo !
And wonderful "Pied à coulisse", sorry (Caliper) :)

I have translated your mini tut here ;)
http://www.3dsaloon.fr/phpbb3/viewtopic.php?f=21&t=1364&p=19681#p19681

EDITED: 1 Sep 2011 by PILOU

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 From:  twofoot
4471.3 In reply to 4471.1 
Ooohhh... Where do I order my carbon fiber Moi glasses?!!

=)
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 From:  Mike K4ICY (MAJIKMIKE)
4471.4 
Holy cats!!! Those are nice!!!
Great job with the Flow!
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 From:  ed (EDDYF)
4471.5 
m-dynamics - Thanks for sharing that - really nice.

Like the double-flow technique.

Flow takes MoI to a whole new level, and makes models, such as your glasses, a lot easier to construct. It will be interesting to see what people design with it.

Ed
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 From:  BurrMan
4471.6 In reply to 4471.1 
Very nice Mauro....Awsome!

By the way.. Pretty sure I would buy MoI apparel (from the MoI store of course)

I wonder how fast Mrs. MoI can silkscreen??? :o

A Rabbit with a Moai on it? A Moai with Rabbit ears?

A MoI version of the Beatles classic "Get back"
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 From:  Mike K4ICY (MAJIKMIKE)
4471.7 In reply to 4471.6 
Hey, get an order for 144+ tee's and I'll quote you a price. ;-)
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 From:  BurrMan
4471.8 In reply to 4471.7 
They better be the "good kind" with a tight, solid neck.. Not the soon to be waxing rags!!!! :o
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 From:  Michael Gibson
4471.9 In reply to 4471.1 
Hi Mauro, that is an awesome result, and that really shows off the potential for the new flow command quite well! Thanks for posting the images to show the progression.

So much more depth and nuance in your final result compared with the initial extrusion!

This ability to start with some more simple blocky initial shapes should make things a lot easier than it would have been to create that final result directly in place.

- Michael
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 From:  DannyT (DANTAS)
4471.10 In reply to 4471.1 
Very cool Mauro!
Shows us Moidellers the powerful potential of the new flow command, it's almost TSplines for MoI :)

Nice going Michael!

Cheers
~Danny~
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 From:  hep
4471.11 
Wow it is great,
i would have loved to see this tutorial as a video
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Message 4471.12 deleted 18 May by M-DYNAMICS

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 From:  Frenchy Pilou (PILOU)
4471.13 In reply to 4471.12 

EDITED: 3 Sep 2011 by PILOU

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 From:  Ambimind
4471.14 In reply to 4471.1 
OUTSTANDING! Thanks for sharing!
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 From:  Michael Gibson
4471.15 In reply to 4471.1 
Hi Mauro - the part of your Sunglasses steps here where you applied the lightbulb gave me an idea for a new "projective" mode for Flow which I've been working on for the past week here, and it seems like it is turning out pretty well.

It will be an additional mode for Flow where instead of stretching from surface to surface it instead beams the object onto a target by projecting along the base surface's normals.

Here's an example (here using some shapes that Felix posted previously):






So the position and angle of the base plane are significant with this mode, since the object is projected along the surface normals of the base plane.

Here's another example:





The other interesting thing about this mode is that it can work to project across joined surfaces instead of only on a single surface target like the current Flow, the surfaces do need to be smooth to each other though or else you'll get a messy result.

It should be good for applying stuff like decals where you want to apply it to a more localized area rather than having it stretch across the full surface.

- Michael

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 From:  Michael Gibson
4471.16 In reply to 4471.1 
Here's another example of projective flow:





You can see the more localized effect there rather than stretching along the full target surface like the other flow mode does.

It also helps to make for less distortion, as long as the target surface doesn't curl away at too sharp of an angle from the projection.

- Michael

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 From:  Frenchy Pilou (PILOU)
4471.17 
Does this yet using with the beta 1 V3 or for the next release?
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  DannyT (DANTAS)
4471.18 In reply to 4471.16 
Very nice addition Michael, a more predictive control over Flow.

Cheers
~Danny~
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Message 4471.19 deleted 18 May by M-DYNAMICS

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 From:  ed (EDDYF)
4471.20 
Neat! So to make a design that had a lot of repetitive elements (like your star example, but with many more stars), would you array the stars in space around the base object, then "project-flow" them all at once?

Ed
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