How to make a drill??
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 From:  bemfarmer
4464.6 In reply to 4464.5 
Made a cross section with a circle and conic, mirror, trim.
Having fun trying to extrude twist, but I guess there is no twist command yet. :)
Lunch break is over, will try your suggestions later...
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 From:  Michael Gibson
4464.7 In reply to 4464.6 
Hi Brian, yup no twist command yet but that is one that I expect to add in the new "Deform" tools section. It will probably be pretty convenient for making things like this once it is in place.

In the meantime the method to use is to basically construct it already twisted from the start by making some construction pieces by sweeping along a helix path.

- Michael
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 From:  ed (EDDYF)
4464.8 
I modeled a drill in MoI a few weeks ago to use as a prop in a larger scene.

Swept cross section of drill down a helix. Revolved a profile of the tip and Boolean Diff with the drill to form the point. Fillet to get cutting edges.

Rendered in KeyShot.

Ed



EDITED: 11 Sep 2015 by EDDYF

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 From:  Frenchy Pilou (PILOU)
4464.9 
I have believed that a drill was this :)
---
Pilou
Is beautiful that please without concept!
My Gallery
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 From:  Mike K4ICY (MAJIKMIKE)
4464.10 In reply to 4464.9 
Well, without a properly engineered MoI drill bit - the very nice T-Splines-SuperSolidClaim cordless drill body would be useless!
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 From:  bemfarmer
4464.11 
Well I used to know a supervisor who (incorrectly) called a hand drill a "drill motor", and a drill bit a drill. :)

Success with boolean difference of 2 swept helix(s). (Wrong pitch - looks more like a wood auger.)
Be sure to sweep a circle that does not touch the helix.



<











EDITED: 19 Feb 2014 by BEMFARMER

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 From:  Michael Gibson
4464.12 
Ed's method made me think of another way to do it.

Starting with this bottom profile:



Select it and then run Transform > Array > Circular, and pick the center point as the array rotation origin.

Normally Array circular is used for making a circular pattern of shapes, but all it really does is rotate things around the center point, so you can use it combined with the vertical step option inside of it to make a pattern like this:



That does a rotation and a vertical step for each item.

Then window select all those curves and run Construct > Loft to build a surface through them:



- Michael

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 From:  bemfarmer
4464.13 In reply to 4464.12 
Very quick and easy!

Seems almost like a twist command. Take a 3d object, slice it into many cross sections, rotate each cross section and loft???

EDITED: 31 Aug 2011 by BEMFARMER

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 From:  BurrMan
4464.14 In reply to 4464.12 
lol.. Very cool.. We can brush our hair with that!!! :o
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 From:  speedy (AL2000)
4464.15 
Cool Michael
You have shown the great
power loft tool -
al
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 From:  ed (EDDYF)
4464.16 
Yep - It's a twisty machine.

I made a bar of twisted wroght iron using Michael's method. Probably have way to many steps in the array, but it's too late tonight for a do-over :)

Got it red hot with my torch.

Bent it into an arch with Flow command.

I'll finish making it into a gate for the ranch some day. Gotta win the lotto and buy a ranch first.

Ed


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