Funny thing at the opposite of Moi ;)
 1-20  …  701-720  721-740  741-760  761-780  781-800  …  2681-2691

Previous
Next
 From:  amur (STEFAN)
4446.741 
Hi Brian,

I think it depends on your use case. If you are an Industry
Professional people go with ZBrush. If you are a hobbyist
people go with 3DCoat.

I have both and I love Zbrush much much more than 3DCoat.

The brushes in ZBrush are more fluid and ZBrush can handle
on small machines much more geo than 3DCoat.

The only thing were 3DCoat is better is in it's
PBR painting tool set and image to mesh functionallity.

And last but not least, 3DCoat is in permanent beta state ...
So always little bugs which will be fixed in the next beta and
so on.

Regards
Stefan

EDITED: 27 Jul 2019 by STEFAN

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.742 In reply to 4446.740 
Hello Brian!

3DC is overall a great choice!
If you have a capable machine (with good CPU/GPU) it can offer a very powerful environment with tons of tools.
Maybe it's UI can be still a little messy in some aspects and, as said by Stefan, some of its powerful tools are still in beta, but its PBR Painting Room and its Voxels and also other tools are amazing.

As said by Stefan "...If you are an Industry Professional people go with ZBrush.".
This is actually true.

But the second part of the phrase "...If you are a hobbyist people go with 3DCoat"

I don't know how or where Stefan took this idea, but many many professional artists and designers, especially for game industry, uses 3DC daily into their pipelines with GREAT results.

It depends on what you have to do, but at that price tag, 3DC is a cornucopia of very powerful tools!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  amur (STEFAN)
4446.743 
Hi Marco,

sorry, I meant more the price tag, which is affordable for hobbyist,
compared to the price tag of ZBrush. And yes, it is true about
Game Industry Professionals, which I forgot to mention, because
I have no overview of the Gaming World, sorry!

Regards
Stefan
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.744 In reply to 4446.743 
No problem Stefan! :)
I only wanted (hoped) to give a more complete view over 3DC.

Both ZB and 3DC are amazing tools!
ZB is super powerful but also it has a steeper learning curve.

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
4446.745 
Thankyou Stefan and Marco.
- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.746 
There is a little difference for 3D Coat: you can modelize entierely from "Voxel" (microscopic cubes)
and at the end transform in classical OBJ polygonal format.

ZBrush has not this function (only hidden for the user for few functions (Unify Skin, ShadowBox...)
And modelise by ZBrush "Shadow Box" Plane by Plane is not the same than 3dCoat
Another difference : 3D Coat has a classical Interface! ;)



EDITED: 27 Jul 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.747 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Apophis
4446.748 
https://cables.gl/home

Cables is a visual programming environment to create interactive content for the web.
Another "Node" fetish :-)
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.749 In reply to 4446.748 
Seems very cool indeed! (Elephant on steroîds :)



EDITED: 21 Aug 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Metin (METIN_SEVEN)
4446.750 
The Blender 2.81 master builds now include Intel's AI-powered Open Image Denoiser (OIDN). It's quite impressive what it can already do with a one-sample rendering:

https://twitter.com/simonthommes/status/1164202286027030529

Have a nice weekend,

Metin

Freelance visualizer • illustrator • animator • 3D designer — metinseven.nl
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.751 
Crazzy! (move with your mouse for amplify the "rotations" :)

https://cables.gl/p/lipIpP

EDITED: 29 Aug 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.752 
Not opposite because it's only Moi Objects! :)

Just for validate a cool flow of modeling! Only Blending surfaces in 5 seconds! :) (time to select curvated edges)
Cut the result in 2 parts - Shell - (here twice the same from 2 different views)

EDITED: 3 Sep 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.753 
MagicaVoxel comes back with the Intel Denoiser integrated! ;)

Intel Open Image Denoiser [0.99.4.2]
Requirement: 64bit system, 4GB memory
Installation: download plugin.zip and extract the content to the program folder. (menu Win64 or MacOs plugin) https://ephtracy.github.io
Image->Filter->Denoise: denoise rendered images in the preview mode. use mouse wheel to zoom in/out, left-drag to move image.
Image->MRT: render additional albedo and normal images to help the denoiser to preserve details. note that it does not always improve the quality.
Sample->Bounce->Clamp: clamp energy to reduce noises.
Image based Lighting [0.99.4.1]
Sky->IBL: Image Based Lighting. use ".hdr" format panorama images to light the scene.
Fog: add Equi-angular sampling back to reduce noises. support fogs in othogonal views in a bounding volume.
Media: enable Sample->TR-Shadow to allow single direct lighting; enable Sample->MIS-Cloud to allow multiple direct lighting (very expensive).
Color all color options have their own color pickers which support HSV, RGB, H-Block and Hex values.
Palette Menu right click the palette view to show the pop-up menu.

https://twitter.com/i/status/1169292160400875526
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  mkdm
4446.754 In reply to 4446.753 
Great to know!

Thanks Pilou!

- Marco (mkdm)
My Procreate portfolio
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.755 
Have you some success with this denoiser one ? (line command) :) All run fine except absolutly noting as result for me ! :)
i have of course Nvidia ...
https://declanrussell.com/portfolio/nvidia-ai-denoiser/

yes ok...Created by Declan Russell (25/12/2017 ~ Merry Christmas!)
yes ok ...Input image: C:/Location of image to be denoised/noiseyImage.jpg
yes ok ...Loaded successfully
yes ok...Output image: C:/Location to save image/denoisedImage.jpg
nothing...Denoising…
nothing...Denoising complete
nothing...Saving to: C:/Location to save image/denoisedImage.jpg
nothing...Done!Voxel

Do you know an another cool one(s) free "Standalone" denoiser with the new AI technology?

This one but but it's not exactly a stand alone :)



... and alas this one following is mess to install (for me :)

https://github.com/DmitryUlyanov/deep-image-prior

EDITED: 20 Sep 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.756 
Not exactly the opopsite because without my glass i had believed that was moi3D ! :)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  bemfarmer
4446.757 
The shapr3D program looks interesting.

Todays email mentioned TikZ. Update as of September 2019.
The new manual is a mere 1244 pages.
So far, no opinion on this program:-)

- Brian
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.758 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.759 
From Moi to the free Twinmotion in using the new interface by Wayne! ;)



here _sSplit _SBridge _Subdiv9


Inset
/

EDITED: 15 Oct 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Frenchy Pilou (PILOU)
4446.760 
Careful when you import Moi Object inside Twinmotion Scale is generally necessary
as you have several colors as material you must careful to selected all colors for scale the entiere object!

Else you can imagine that something don't works!





EDITED: 16 Oct 2019 by PILOU

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
Show messages:  1-20  …  681-700  701-720  721-740  741-760  761-780  781-800  801-820  …  2681-2691